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ProgrammingPrinciples 11.2 THE GAME OF LIFEExercises 1.2Determine by hand calculation what will happen to each of the configurations shown in Figure 1.1 overthe course of five generations. Suggestion: Set up the Life configuration on a checkerboard. Use onecolor of checkers for living cells in the current generation and a second color to mark those that will beborn or die in the next generation.Answer(a)Figure remains stable.(b)(c)(d)Figure is stable.12 Chapter 1 _ Programming Principles(e)(f)Figure repeats itself.(g)(h)(i)Figure repeats itself.(j)(k)(l)Figure repeats itself.Section 1.3 _ Programming Style 31.3 PROGRAMMING STYLEExercises 1.3E1. What classes would you define in implementing the following projects? What methods would your classespossess?(a) A program to store telephone numbers.Answer The program could use classes called Phone_book and Person. The methods for a Phone_bookobject would include look_up_name, add_person, remove_person. The methods for a Personobject would include Look_up_number. Additional methods to initialize and print objects ofboth classes would also be useful.(b) A program to play Monopoly.Answer The program could use classes called Game_board, Property, Bank, Player, and Dice. In additionto initialization and printing methods for all classes, the following methods would be useful. Theclass Game_board needs methods next_card and operate_jail. The class Property needs methodschange_owner, look_up_owner, rent, build, mortgage, and unmortgage. The class Bank needsmethods pay and collect. The class Player needs methods roll_dice, move_location, buy_propertyand pay_rent. The class Dice needs a method roll.(c) A program to play tic-tac-toe.Answer The program could use classes called Game_board and Square. The classes need initializationand printing methods. The class Game_board would also need methods make_move andis_game_over. The class Square would need methods is_occupied, occupied_by, and occupy.(d) A program to model the build up of queues of cars waiting at a busy intersection with a traffic light.Answer The program could use classes Car, Traffic_light, and Queue. The classes would all need initializationand printing methods. The class Traffic_light would need additional methods change_statusand status. The class Queue would need additional methods add_car and remove_car.E2. Rewrite the following class definition, which is supposed to model a deck of playing cards, so that itconforms to our principles of style.class a / a deck of cardsint X; thing Y152; /* X is the location of the top card in the deck. Y1 lists the cards. */ public:a( );void Shuffle( ); / Shuffle randomly arranges the cards.thing d( ); / deals the top card off the deck;Answerclass Card_deck Card deck52;int top_card;public:Card_deck( );void Shuffle( );Card deal( );4 Chapter 1 _ Programming PrinciplesE3. Given the declarationsint ann, i, j;where n is a constant, determine what the following statement does, and rewrite the statement to accomplishthe same effect in a less tricky way.for (i = 0; i n; i.)for (j = 0; j n; j.)aij = (i . 1)/(j . 1) * (j . 1)/(i . 1);Answer This statement initializes the array a with all 0s except for 1s down the main diagonal. A lesstricky way to accomplish this initialization is:for (i = 0; i n; i.)for (j = 0; j n; j.)if (i = j) aij = 1;else aij = 0;E4. Rewrite the following function so that it accomplishes the same result in a less tricky way.void does_something(int &first, int &second)first = second first;second = second first;first = second . first;Answer The function interchanges the values of its parameters:void swap(int &first, int &second)/* Pre: The integers first and second have been initialized.Post: The values of first and second have been switched. */int temp = first;first = second;second = temp;E5. Determine what each of the following functions does. Rewrite each function with meaningful variablenames, with better format, and without unnecessary variables and statements.(a) int calculate(int apple, int orange) int peach, lemon;peach = 0; lemon = 0; if (apple orange)peach = orange; else if (orange = apple)peach = apple; else peach = 17;lemon = 19; return(peach);Answer The function calculate returns the larger of its two larger(int a, int b)/* Pre: The integers a and b have been initialized.Post: The value of the larger of a and b is returned. */if (a b) return b;return a;Section 1.3 _ Programming Style 5(b) For this part assume the declaration typedef float vectormax;float figure (vector vector1) int loop1, loop4; float loop2, loop3;loop1 = 0; loop2 = vector1loop1; loop3 = 0.0;loop4 = loop1; for (loop4 = 0;loop4 max; loop4.) loop1 = loop1 . 1;loop2 = vector1loop1 1;loop3 = loop2 . loop3; loop1 = loop1 1;loop2 = loop1 . 1;return(loop2 = loop3/loop2); Answer The function figure obtains the mean of an array of floating point numbers.float mean(vector v)/* Pre: The vector v contains max floating point values.Post: The mean of the values in v is returned. */float total = 0.0;for (int i = 0; i orange) if (apple peach) if(peach orange) return(peach); else if (apple apple) if (peach orange) return(orange); elsereturn(peach); else return(apple); Answer The function mystery returns the middle value of its three parameters.6 Chapter 1 _ Programming Principlesint median(int a, int b, int c)/* Pre: None.Post: Returns the middle value of the three integers a, b, c. */if (a b)if (c a) return a; / c a belse if (c b) return c; / a = c belse return b; / a b = celseif (c b) return b; / c b = aelse if (c a) return c; / b = c aelse return a; / b = a = cE6. The following statement is designed to check the relative sizes of three integers, which you may assumeto be different from each other:if (x z) if (x y) if (y z) c = 1; else c = 2; elseif (y z) c = 3; else c = 4; else if (x y)if (x z) c = 5; else c = 6; else if (y z) c = 7; elseif (z x) if (z y) c = 8; else c = 9; else c = 10;(a) Rewrite this statement in a form that is easier to read.Answerif (x z)if (x y) / x z and x yif (y z) c = 1; / x y zelse c = 2; / x z = yelse / y = x zif (y z) c = 3; / y = x zelse c = 4; / impossibleelse / z = xif (x y) / z = x yif (x z) c = 5; / impossibleelse c = 6; / z = x yelse / z = x and y = xif (y z) c = 7; / y z = x/ z = y = xif (z x) / z = y = x, z xif (z y) c = 8; / z y = xelse c = 9; / z = y x, impossibleelse c = 10; / y = z = x, impossible(b) Since there are only six possible orderings for the three integers, only six of the ten cases can actuallyoccur. Find those that can never occur, and eliminate the redundant checks.Answer The impossible cases are shown in the remarks for the preceding program segment. After theirremoval we have:if (x z)if (x y) / x z and x yif (y z) c = 1; / x y zelse c = 2; / x z = yelse c = 3; / y = x zelse / z = xif (x y) c = 6; / z = x yelse / z = x and y = xif (y z) c = 7; / y z = xelse c = 8; / z = y = xSection 1.3 _ Programming Style 7(c) Write a simpler, shorter statement that accomplishes the same result.Answerif (x y) & (y z) c = 1;else if (x z) & (z y) c = 2;else if (y x) & (x z) c = 3;else if (z x) & (x y) c = 6;else if (y z) & (z tiny) if (april*april*april tam tolerance | x z * z * z tolerance);return z;(b) Write a function for calculating the cube root of x directly from the mathematical formula, by startingwith the assignment y = x and then repeatingy = (2 * y . (x/(y * y)/3until abs(y * y * y x) tolerance | x y * y * y tolerance);return y;(c) Which of these tasks is easier?Answer It is often easier to write a program fromscratch than it is to decipher and rewrite a poorly writtenprogram.E8. The mean of a sequence of numbers is their sum divided by the count of numbers in the sequence. Thestatistics (population) variance of the sequence is the mean of the squares of all numbers in the sequence, minusthe square of the mean of the numbers in the sequence. The standard deviation is the square root of thevariance. Write a well-structured C+ function to calculate the standard deviation of a sequence of nfloating-point numbers, where n is a constant and the numbers are in an array indexed from 0 to n1,which is a parameter to the function. Use, then write, subsidiary functions to calculate the mean andvariance.Answer #include double variance(double v, int n);double standard_deviation(double v, int n) / Standard deviation of vreturn sqrt(variance(v, n);This function uses a subsidiary function to calculate the variance.double mean(double v, int n);double variance(double v, int n)/ Find the variance for n numbers in vint i;double temp;double sum_squares = 0.;for (i = 0; i n; i.)sum_squares += vi * vi;temp = mean(v, n);return sum_squares/n temp * temp;This function in turn requires another function to calculate the mean.double mean(double v, int n) / Find the mean of an array of n numbersint i;double sum = 0.0;for (i = 0; i n; i.)sum += vi;return sum/n;Section 1.3 _ Programming Style 9E9. Design a program that will plot a given set of points on a graph. The input to the program will be a textfile, each line of which contains two numbers that are the x and y coordinates of a point to be plotted.The program will use a function to plot one such pair of coordinates. The details of the function involveplotting the specificmethod of plotting and cannot be written since they depend on the requirements of the plottingequipment, which we do not know. Before plotting the points the program needs to know the maximumand minimum values of x and y that appear in its input file. The program should therefore use anotherfunction bounds that will read the whole file and determine these four maxima and minima. Afterward,another function is used to draw and label the axes; then the file can be reset and the individual pointsplotted.(a) Write the main program, not including the functions.Answer #include #include calls.h#include bounds.c#include draw.cint main(int argc, char *argv)/ Read coordinates from file and plot coordinate pairs.ifstream file(argv1);if (file = 0) cout Can not open input points file endl;cout Usage:nt plotter input_points x y;plot(x, y);(b) Write the function bounds.Answer void bounds(ifstream &file, double &xmax, double &xmin,double &ymax, double &ymin)/ determine maximum and minimum values for x and ydouble x, y;file x y;xmax = xmin = x;ymax = ymin = y;while (!file.eof( ) file x y;if (x xmax)xmax = x;if (y ymax)ymax = y;(c) Write the preconditions and postconditions for the remaining functions together with appropriate documentationshowing their purposes and their requirements.Answer void draw_axes(double xmax, double xmin,double ymax, double ymin)/* Pre: The parameters xmin, xmax, ymin, and xmax give bounds for the x and y co-ordinates.Post: Draws and labels axes according to the given bounds. */void plot(double x, double y)/* Pre: The parameters x and y give co-ordinates of a point.Post: The point is plotted to the ouput graph. */1.4 CODING, TESTING, AND FURTHER REFINEMENTExercises 1.4E1. If you suspected that the Life program contained errors, where would be a good place to insert scaffoldinginto the main program? What information should be printed out?Answer Since much of the programs work is done in neighbor_count, a good place would be withinthe loops of the update method, just before the switch statement. The values of row, col, andneighbor_count could be printed.E2. Take your solution to Section 1.3, Exercise E9 (designing a program to plot a set of points), and indicategood places to insert scaffolding if needed.Answer Suitable places might be after draw_axes (printing its four parameters) and (with a very smalltest file to plot) after the call to plot (printing the coordinates of the point just plotted).E3. Find suitable black-box test data for each of the following:(a) A function that returns the largest of its three parameters, which are floating-point numbers.Answereasy values: .1; 2; 3., .2; 3; 1., .3; 2; 1.typical values: .0; 0:5;9:6., .1:3; 3:5; 0:4., .2:1;3:5;1:6.extreme values: .0; 0; 0., .0; 1; 1., .1; 0; 1., .0; 0; 1.(b) A function that returns the square root of a floating-point number.Answereasy values: 1, 4, 9, 16.typical values: 0.4836, 56.7, 9762.34.extreme value: 0.0.illegal values: 0.4353, 9.Section 1.4 _ Coding, Testing, and Further Refinement 11(c) A function that returns the least common multiple of its two parameters, which must be positive integers.(The least common multiple is the smallest integer that is a multiple of both parameters. Examples:The least common multiple of 4 and 6 is 12, of 3 and 9 is 9, and of 5 and 7 is 35.)Answereasy values: .3; 4., .4; 8., .7; 3.typical values: .7; 8., .189; 433., .1081; 1173.illegal values: .7;6., .0; 5., .0; 0., .1;1.(d) A function that sorts three integers, given as its parameters, into ascending order.Answereasy values: .5; 3; 2., .2; 3; 5., .3; 5; 2., .5; 2; 3., .1;2;3.extreme values: .1; 1; 1., .1; 2; 1., .1; 1; 2.typical values: .487;390; 20., .0; 589; 333.(e) A function that sorts an array a containing n integers indexed from 0 to n 1 into ascending order,where a and n are both parameters.Answer For the number n of entries to be sorted choose values such as 2, 3, 4 (easy values), 0, 1, maximumsize of a (extreme values), and 1 (illegal value). Test with all entries of a the same value, theentries already in ascending order, the entries in descending order, and the entries in randomorder.E4. Find suitable glass-box test data for each of the following:(a) The statementif (a d) x = 1; else if (c = d) x = 2;else x = 3; else if (a = b) x = 4; else if (c = d) x = 5;else x = 6;Answer Choose values for a and b, such as .1; 2., .2; 1., and .1; 1., so that each of a b, and a =b holds true. Choose three similar pairs of values for c and d, giving nine sets of test data.(b) The Life method neighbor_count(row, col).Answer Set row in turn to 1, maxrow, and any intermediate value, as well as 0 and maxrow . 1 (as illegalvalues). Choose col similarly. For

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