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1、Software Requirement ,Analysis,Design and ModelingCourse Overview SWEBOKV3.0Guide to the Software Engineering Body of Knowledge1. To promote a consistent view of software engineering worldwide2. To specify the scope of, and clarify the place of software engineering with respect to other disciplines
2、such as computer science, project management, computer engineering, and mathematics3. To characterize the contents of the software engineering discipline4. To provide a topical access to the Software Engineering Body of Knowledge5. To provide a foundation for curriculum development and for individua
3、l certification and licensing material2Course Overview -SWEBOKV3.0What is SE? The application of a systematic, disciplined, quantifiable approach to the development, operation, and maintenance of software; that is, the application of engineering to software.”3Software QualitySoftware Engineering Mod
4、els and MethodsSoftware Engineering ProcessSoftware Engineering ManagementSoftware Configuration ManagementMaintenanceTestingConstructionDesignRequirementsPrimary ProcessesSupporting Processes4软件工程知识体系SWEBOK总体结构Course Overview DescriptionSoftware Requirement ,Analysis, Design and ModelingIntended Au
5、dienceFor those students who have background of Basic software engineering concepts and object-oriented programming. ObjectivesThe method of development - RA , OOA & OODThe process of the development - UP The method of modeling - UML5Course Overview ContentsLearn how to “think in objects” Requiremen
6、ts and analysis of the problem domainDesign of a solutionAssign responsibilities to objectsDesign patternsArchitectural issuesUnified ProcessApplying UMLPractice!6Topics and SkillsUML notationRequirements analysisPrinciples and guidelinesPatternsIterative development with an agile Unified ProcessOOA
7、/DA short Example: A Dice GameTextbook & Reference“Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design and the Unified Process, 3nd Ed.”, Carig Larman, 2006, ISBN 7-111-17841-6UML和模式应用(原书第3版),机械工业出版社,2011 13IBM DEV275,DEV475面向对象的分析与设计,邵维忠、杨芙清著,清华大学出版社,2013Course Overvie
8、w - TopicsChapter1 Introduction Chapter2 Intro to UMLChapter3 Inception Chapter4 Iteration1-OOA Chapter5 Req to DesignChapter6 Design ModelChapter7 Grasp Chapter8 Design to CodeChapter9 Iteration 2 More GRASP Chapter10 GOF PatternChapter11 Iteration 3- More TopicsChapter12 Model RefinementChapter13 Architectural Analysis14 Part 3 Part 1Part 2Part 4 Part 5 Course Overview Grading Attendance is critical 5% Lab 10%Use Case View and Use Case Realization Diagram Activity Diagram Sequence Diagram and Collaboration Diagram Class DiagramStatechart Diagram Compon
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