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东华理工大学2013届本科生毕业设计(论文)外文翻译 外文1Web production process 1 Introduction The development of network technology for todays global information exchange and sharing funding source in the establishment of contacts and provide more channels and possible. Homes will be known world affairs, according few keyboard or a few mouse clicks can be distant friends thousands of miles away exchanges, and online communications, Internet browsing, on-line interactive, e-commerce has become a modern part of peoples lives. Internet era, has created the new peoples work and lifestyle, the Internet, openness and sharing of information model, breaking the traditional mode of information dissemination many barriers for people with new opportunities. With computers and the advent of the information age, the pace of the advance of human society in gradually accelerated. In recent years the development of web design, fast people occupied. To design aesthetic and practical web site should be thoroughly master the building techniques. In building site, we analyzed the websites of objectives, contents, functions, structure, the application of more web design technology. 2, the definition of website How definition of websites 2.1 Web site identified the tasks and objectives, the building site is the most important issue. Why people will come to your website? You have a unique service? They will come back? All these issues must be taken into account when the site definition of the problem. Definition site to, first of all, the entire site must have a clear understanding of what the design should understand in the end, the main purpose of the mission, how to carry out the task of organization and planning. Many websites in the face of strong competition from high-quality product is the greatest long-term competitive advantage. An excellent Web site should have the following: (1) users visit Web site is faster. (2) Attention to the feedback and updates. To update the content of the website and timely feedback (3) Home design to be reasonable. Home to the first impression left by visitors is important, the design must be attractive in order to have a good visual effect. 2.2 The contents of the website and function Content of the web site is to be a new, fast, all three sides. Website content is determined in accordance with the nature of the site, in the design of the site, commercial websites, popular science site, company websites, teaching and exchange websites, the content and style are different. We have established websites with the nature of these types of sites are not the same. 2.3 The structure website (1) site structure; (2) definition of navigation; (3) Visual Design; (4) framework and design pages. 4. Construction on the site Experience After conducting systematic analysis End, we should carry out system design. Web page design similar to the development of software design, top-down, bottom-up and continuous updating, and other design methods. The main task is to design the content of the sites, including the website information organization structure, appearance, content block, navigation and links, directory structure design. System design is the site ready before the concrete realization of the website to further the realization of more specific requirements, the overall effect on the website, local details have a clearer idea. This entire process is the key site planning. Next is how to achieve their own Web site design issues. The realization of the site, I think the need to be considered in two parts: the realization website; Web servers can be achieved. In the process of achieving website, technology selection is very important. Former major use HTML language, the stronger the interactive website, the proposed use of ASP, JSP, PHP and other programming to help achieve, the more complex Web site may also have its own database. The latter is based on all kinds of different operating systems used Web server software installation and debugging. This stage is the whole process of the most important and most time-consuming part. When we completed the work, the need for website released. At this stage of the production on the website drawing to a close, the main task is to do a good job in the website release to the network, the web site for final modifications, testing, homepage can guarantee normal operation of the network. Published in the website after website to deal with various aspects of the tests, including the possibility of any different web browsers, different visitors have shown normal, ASP, JSP, PHP normal procedure can work, and so on. This stage is the website of trial operation period, the website at this time should be to make up for various shortcomings, the website will be more perfected. After a period of operation, the site entered the normal operation period, the main task is to update outdated information website, the visitors message timely feedback to further improve the website, the introduction of new technologies constantly update website, visit web pages more quickly, more aesthetic appearance, Information Resources richer. Above is the establishment of the station to roughly follow the seven steps, seven steps are complementary, but can be the basis of ease of website and complexity of a weakening or strengthening appropriate link. In short, building a successful web site is not an easy task, it needs all-round consideration, the Composite various factors. An alternative to using cloth simulators is to actually model the clothes you want your character to have, and create the wrinkles with a Blend Shape deformer. This technique gives you predictable control over your model and works well in most situations. In fact, it was used in the movie The One to get a controlled, slow-motion look to the clothing on the CG police officers in the fight scenes with Jet Lis Yulaw character. The workflow for this technique goes like this. Convert the geometry to polygons (it is much easier to create irregular wrinkles using polygons).IF you will be using a low-poly base shape connected to a smoothed high-resolution shape for animation purposes you may need to create some extra geometry for wrinkles Smooth-Bind the character and the clothing to your skeleton Paint skin weights to get the clothes and your character to deform correctly at the joints Create a Blend Shape node and a Morph Target for your clothing Pick a joint and create wrinkles in the Morph TargetDrive the Blend Shape slider with the rotation of the jointRepeat 6 - 8 for all necessary joints In this tutorial, we will be starting at step 5. However, we will not be going in depth on how to accomplish this step, because there is an excellent tutorial on Smooth Binding in the Instant Maya: Character Setup section of the user guide (press F1 inside of Maya). We are only going to discuss the desired results here. Before we start, I must explain the optional Step 3. A common workflow in animation is to have a low-resolution base shape that you use to animate. This drives a hidden high-resolution model that only gets unhidden at render time. This is usually accomplished with a wrap deformer, or with the connect poly shape plugin for Maya 3.x and 4.0, or with the new Smooth Proxy feature in Maya 4.5. If you are using this technique, you may not have enough geometry to create distinct wrinkles in your model. Take a look at the image to the left. You can imagine how hard it would be to create believable wrinkles with such a small amount of geometry to work with. I used the Split Polygon tool to create some extra edges where I thought my fabric would need to wrinkle. Compare the image here with this image. Youll see what Im talking about.Step 5. Now it is time to bind your character and his or her clothes. Before you do so, create a copy of your clothing and translate it to the side of your model. Place it on its own layer so you can turn the visibility on and off. Creating a copy of your clothing now before you bind it is not necessary, but it will save you from headaches in Step 6.Use the Paint Skin Weights tool to get your bends looking correct, as in the image to the right. Try to imagine what you want your finished product to look like and start to really shape the way the fabric bends from there.Step 6. Now you need to create a Morph Target for the Blend Shape node. When the skeleton deforms your geometry as much as it does here, it is very important that the geometry is in the exact same position it was before you bound it when you go to create your morph targets. However, we got around this by creating a duplicate of our clothes before we bound our skin. The only other way to accomplish this is to return the skeleton to the bind pose by turning off the evaluation of constraints, expressions, IK handles and anything else that controls your skeleton first, then duplicating the clothing, unlocking all the attributes on the duplicated geometry and finally translating it to the side. Now arent you glad you didnt have to go through all that? Now you need to make a duplicate of your duplicate to edit. The original duplicate (hmm. an oxymoron) will serve as our reference from here on out to create new morph targets, so move it somewhere where you wont accidentally edit it. Now its time to link this new shape to the original clothing as a morph target by creating a new Blend Shape node. However, Maya has a bug in it that will not allow you to do this from the Deform pull down menu in the Animate panel. Instead, we have to go ( Window Animation Editors Blend Shape . ) This should bring up the Blend Shape Panel which should have nothing in it at this point. Select the duplicated shape, then shift-select the original clothing. Then, from the Blend Shape panel go ( Edit Create Blend Shape ). This creates a new Blend Shape node and adds the duplicated geometry as the first morph target. To add additional targets later, you must first select the target, then the original geometry and go ( Deform Edit Blend Shape Add ). In some cases this doesnt work correctly, and you will have to go to the Add options and manually type in the name of the Blend Shape node as in the image to the left.Step 7. Now its time to decide what joint youre going to work on first. Once youve decided, go ahead and bend the joint to its tightest angle. Im starting with the knee. Imagine that. Next, go ahead and push the slider all the way up to 1 in the Blend Shape panel as per the image on the right. This will allow you to immediately see the changes you make in the target shape reflected in the base shape (the original clothing).Now comes the fun part. start pushing and pulling faces, edges and vertices on the target shape until you like the look of the base shape. I also moved some of the vertices forward below the knee to give the appearance that the fabric is tightening and pulling against the calf. Step 8. When you are happy with your work, its time for the final step. Were going to set a driven key on the rotation of the joint that will drive the envelope of the Blend Shape node. A driven key interpolates the values of the driven attribute through the specified range on the driver attribute, and is independent of time.Your joint should still be bent to the extreme angle, so go ( Animate Set Driven Key Set ). This should bring up the Set Driven Key panel. Select the joint and click Load Driver. Then, in the Blend Shape panel, click the Select button under the slider. Back in the Set Driven Key panel, click Load Driven. Now, highlight the rotation value of the proper joint axis in the Driver section of the Set Driven Key panel. This should be the Z-Axis, but may be the Y-Axis depending on how you built your skeleton. Then select the name of the Blend Shape target under envelope in the Driven section of the Set Driven Key panel. Remember to always select the Driver attributes first, modify them if necessary, and then select the Driven attributes and modify them. Once you have both attributes selected, click Key.Next, move the skeleton back to the fully extended position. Then in the Blend Shape panel, move the slider down to 0. Back in the Set Driven Key panel, click Key. You should now see that if you move the joint the wrinkles will slowly form as it approaches the extreme angle. You can now hide or delete the target shape (if you dont want to make any more modifications to it). Thats it! Now you just have to repeat steps 6 - 8 for all joints that will cause wrinkles in the clothing. Finally, the finished effect (QuickTime, double-click to play):You can see how driven keys and Blend Shape nodes can really enhance your character setup. You could also use this technique to create other effects like bulging muscles. The possibilities are endless!东华理工大学2013届本科生毕业设计(论文)外文翻译 翻译1网页制作过程1、引言 网络技术的发展,为今天全球性的信息交流与资在建立源共享和交往提供了更多的途径和可能。足不出户便可以知晓天下大事,按几下键盘或点几下鼠标可以与远在千里之外的朋友交流,网上通信、网上浏览、网上交互、网上电子商务已成为现代人们生活的一部分。 Internet 时代, 造就了人们新的工作和生活方式,其互联性、开放性和共享信息的模式,打破了传统信息传播方式的重重壁垒,为人们带来了新的机遇。随着计算机和信息时代的到来,人类社会前进的脚步在逐渐加快。近几年网页设计发展,快得人目不暇接。随着网页设计技术的发展,丰富多彩的网页成为网上一道亮丽的风景线。要想设计美观实用的网页就应该深入掌握网站建设技术。在建立网站时,我们分析了网站建立的目的、内容、功能、结构,应用了更多的网页设计技术。2、网站的定义2.1 如何定义网站 确定网站的任务和目标,是建设网站所面临的最重要的问题。为什么人们会来到你的网站? 你有独特的服务吗? 人们第一次到你的网站是为了什么? 他们还会再来吗? 这些问题都是定义网站时必须考虑的问题。要定义网站,首先,必须对整个网站有一个清晰认识,弄清到底要设计什么、主要的目的与任务、如何对任务进行组织与规划。其次,保持网站的高品质。在众多网站的激烈竞争中,高品质的产品是长期竞争的最大优势。一个优秀的网站应具备:(1)用户访问网站的速度要快;(2)注意反馈与更新。及时更新网站内容、及时反馈用户的要求;(3)首页设计要合理。首页给访问者留下的第一印象很重要,设计务必精美,以求产生良好的视觉效果。2.2 网站的内容和功能 在网站的内容方面,就是要做到新、快、全三面。网站内容的类型包括静态的、动态的、功能的和事物处理的。确定网站的内容是根据网站的性质决定的,在设计政府网站、商业网站、科普性网站、公司介绍网站、教学交流网站等的内容和风格时各有不同。我们建立的网站同这些类型的网站性质均不相同。2.3 网站的结构(1)网站的结构;(2)定义导航;(3)可视化设计;(4)设计框架和页面。3.关于网站建设的几点体会 随着Internet的普及,越来越多的政府部门、公司和个人意识到需要拥有自己的独立网站。下面就设计和制作网站谈谈自己的一些体会。 在进行完系统分析之后,我们就应该进行系统的设计。网页的设计类似于软件开发的设计,有自顶向下、自底向上和不断增补等设计方法。主要任务是网页内容的设计,包括网页的信息组织结构、外观、内容分块、导航与链接、目录结构等设计。系统设计是网站具体实现前的准备,对网页的实现进一步提出更具体的要求,对网页的整体效果、局部细节有更明确的设想。这个过程是整个网站规划中的关键。 接下来就是如何将自己设计的网站实现的问题。对于网站的实现,我认为需要考虑两部分:网页的实现;Web服务器的实现。在网站实现的过程中,技术选型很重要。前者主要使用HTML语言,对于交互性较强的网站来说,建议采用ASP、JSP、PHP等编程来辅助实现,更为复杂的网站可能还会有自己的数据库。后者则用到各种基于不同操作系统的Web服务器软件的安装、调试。这个阶段是整个过程中最主要也最耗时的一部分。 当我们完成了上述工作后,就需要进行网页发布了。到了这个阶段,网页制作就接近尾声,主要工作是把做好的网页发布到网络上,对网页作最后的修改、测试,保证网页能在网络上正常地运行。 在网页发布以后,应对网页进行各个方面各种情况的测试,包括网页能否对任何不同的浏览器、不同的访问者都表现正常,ASP、JSP、PHP程序能否正常工作等等。这个阶段是网页的试运行期,此时应把网页的各种缺陷尽量弥补,使网页更加完善。 经过一段时期的运行,网站就进入了正常运行期,主要工作是及时更新网页过时的信息,及时对访问者的留言做出反馈,进一步完善网页,不断采用新的技术更新升级网页,使网页的访问更迅速,外观更美观,信息资源更丰富。 以上就是建站要大体遵循的七个步骤,这七个步骤是相辅相成的,但可根据网页的难易程度和复杂度适当增强或减弱某个环节。总之,建设一个成功的网站并非一件容易的事,它需要全方位考虑,综合各方面的因素。东华理工大学2013届本科生毕业设计(论文)外文翻译 外文2How to troubleshoot connectivity issues in SQL Server 2008After you install SQL Server 2008, you can configure the properties of the client Net-Libraries by using Client Network Utility. You can configure the properties of the server Net-Libraries by using Server Network Utility (Svrnetcn.exe). The server Net-Libraries are installed during the installation of the server tools in SQL Server Setup. However, some of the server Net-Libraries may not be active. By default, SQL Server 2008 enables and listens on TCP/IP, named pipes, and Shared Memory. Therefore, for a client to connect to a server computer, the client must connect by using a client Net-Library that matches one of the server Net-Libraries that is currently being used by the instance of SQL Server.For additional information about SQL Server communication components and Net-Libraries, see the following topics in SQL Server Books Online: Communication ComponentsClient and Server Net-LibrariesManaging ClientsTroubleshoot connectivity issuesMost of the connectivity issues that you may notice in SQL Server 2008 occur because of problems with TCP/IP, Windows authentication, or a combination of TCP/IP and Windows authentication. Verify your DNS settingsThe name resolution process in Domain Name System (DNS) is used to resolve the IP address to the name of the instance of SQL Server. If the name resolution process does not work correctly, the instance of SQL Server is not reachable, and you may receive one or more of the following error messages: SQL Server does not exist or access deniedGeneral Network ErrorCannot Generate SSPI ContextTo verify that the name resolution process is resolving the correct server, you can ping the server by using the server name and the IP address of the server. To do so, follow these steps: 1.Click Start, and then click Run.2.In the Run dialog box, type cmd in the Open box, and then click OK.3.At the command prompt, run the following command:ping Note the IP address that is returned.4.At the command prompt, run the following command (where IP address is the IP address that you noted in step 3)Troubleshoot connections that time out during the recovery processEvery time that you start an instance of SQL Server, SQL Server recovers each database. During this recovery process, SQL Server rolls back the transactions that are not committed. SQL Server also rolls forward the transactions that are committed and the changes that were not written to the hard disk when the instance of SQL Server was stopped. When the recovery process is complete, SQL Server logs the following message in the SQL Server error log file: Recovery CompleteDuring the recovery process, SQL Server may not accept connections. Clients that try to connect to the instance of SQL Server during that time may receive an error message that is similar to the following: Timeout ExpiredThe SQL Server Agent service may not start b
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