图标设计中的10种错误_第1页
图标设计中的10种错误_第2页
图标设计中的10种错误_第3页
图标设计中的10种错误_第4页
图标设计中的10种错误_第5页
已阅读5页,还剩2页未读 继续免费阅读

下载本文档

版权说明:本文档由用户提供并上传,收益归属内容提供方,若内容存在侵权,请进行举报或认领

文档简介

1、图标设计中的10种错误1. 图标之间没有明显的差异化(太相似,难以辨识);2. 在一个图标中设计了太多的元素(windows vista的图标是反面教材);3. 加入不必要的元素;4. 一套图标中的图标统一性不足(颜色主题,透视角度,尺寸,绘图技法等);5. 在小图标中(24X24以下)使用不必要的透视和阴影;6. 过度原创使语义不明确(比如将回收站设计成碎纸机的样式);7. 国家区域和文化特征没有被考虑进设计中;8. 在图标中使用纯界面化的元素(比如泛滥的mac aqua效果,用户会认为你的产品是苹果的产品)9. 在图标内部使用文字(特别是不容易辨识的);10. 图标外部边缘没有做像素化处理

2、。#1 Insufficient differentiation between iconsSometimes within one set of icons, we have icons that look alike and it is very hard to understand what is what. If you miss the legends, you can very easily get the icons mixed up.Icons from the Utilities section in Mac OS X. I am always getting them co

3、nfused and launching the wrong application.The problem is aggravated by having small size icons displayed on screen. #2 Too many elements in one iconThe simpler and more laconic the icon, the better. It is preferable to keep the number of objects in a single icon to a minimum.Nevertheless, Micr

4、osofts designers, inspired by the new format of icons featured in Windows Vista, decided to go big and drew bloated icons to justify their bloated budget:Each icon presents us with a mini-story with an intertwined plot. The problem is that in small size you are unable to work out what is depicted. E

5、ven in larger sizes, it is not always that easy to decipher the icons. #3 Unnecessary elementsAn icon should be easy to read. The fewer elements it has, the better. It is better if the whole image is relevant and not only part of it. Therefore, you have to pay attention to the context of using

6、icons.Let us take for instance some database icons:At first glance everything looks alright.But if this application (or a separate toolbar) deals only with databases, we can (and should) remove the unnecessary part:The sense is not lost here but the icons become much more discernible.Here is a real-

7、life example of unnecessary elements occurring in BeOS 5 icons:Ticks here are absolutely superfluous. By the way, why are they done in red? #4 Lack of unity of style within a set of iconsIt is a unity of style that unites several icons into a set. The uniting property can be any of the followin

8、g: color scheme, perspective, size, drawing technique or a combination of several such properties. If there are only a few icons in the set, the designer can keep some rules in his head. If there are many icons in the set and there are several designers working on them (for instance, icons for an op

9、erating system), then special instructions are created. Such instructions describe in detail how to draw an icon so that it fits straight into the set.A multitude of styles in the shell32.dll file in Windows XP. This is the default set of icons suggested to a user wishing to change an icon. #5

10、Unnecessary perspective and shadows in small iconsProgress does not stand still: interfaces have gained the potential to display semi-transparent objects, lost the limitation on the number of colors and there is now a trend towards 3D icons. But is it really all that useful? Not always! Especially i

11、f we are talking about icons sized 16×16 or smaller.For example, let us take the application manager from GNOME (RedHat 9):#p#分页标题#e#Perspective in icons of such minute size is unnecessary and even counter-productive.And here is the application manager from Windows XP:As standard, icons in Wind

12、ows XP are given a two-pixel black shadow; but in 16×16 size the shadow appears too large and makes the icons look dirty. The Address Book icon looks especially bad in this set. #6 Overly original metaphorsSelecting what is to be displayed in an icon is always a compromise between recogniz

13、ability and originality. Before a metaphor (image) is developed for an icon it is wise to see how it is done in other products. Maybe the best solution lies not in coming up with something original but rather in adopting the existing solution.An example of excessive originality is the bin icon in OS

14、/2 Warp 4, which is not actually a bin at all but a shredder.Another problem with choosing a shredder is that there is no one well-known type of shredder out there. The icon appears very much like a printer with an octopus hidden inside. What is more, it is absolutely unclear how a full bin would be

15、 displayed according to this metaphor. #7 National or social characteristics not being taken into accountIt is always necessary to take into account the conditions in which your icon is going to be used. An important aspect here is national characteristics. Cultural traditions, surroundings and

16、 gestures can differ radically from country to country.Let us suggest that we need to draw an icon for working with e-mail. It makes perfect sense to use a metaphor of real paper mail. A mailbox for example.These images are courtesy of the Wikipedia article entitled Post box.The answer can be found

17、in the manual on creating icons for Mac OS X: "Use universal imagery that people will easily recognize. Avoid focusing on a secondary aspect of an element. For example, for a mail icon, a rural mailbox would be less recognizable than a postage stamp."The idea of using a stamp is great but

18、the use of the eagle red-tailed hawk image is definitely questionable.However, you need to account not only for national features That reminds me of something funny. Once, we needed an icon for a data filter, which is often portrayed using the metaphor of a funnel. It was drawn like this:The clients

19、 response was as follows: "I do not really understand why for a filter, you drew an icon shaped like a Martini glass!" #8 Images of real interface elements in iconsThe manual on creating icons for Mac OS X warns us: “Avoid using Aqua interface elements in your icons; they could be con

20、fused with the actual interface.” But all in vain! For instance, take a look at the following icon:You reach out to click on the radio button but end up clicking the whole icon!Here is an interesting example from the OmniWeb browser interface:Pay attention to the Previous and Next buttons, a rare type of button with legends underneath. Oops! They are not buttons at all, they are icons! #9 Text inside iconsThis mistake is commonly seen in

温馨提示

  • 1. 本站所有资源如无特殊说明,都需要本地电脑安装OFFICE2007和PDF阅读器。图纸软件为CAD,CAXA,PROE,UG,SolidWorks等.压缩文件请下载最新的WinRAR软件解压。
  • 2. 本站的文档不包含任何第三方提供的附件图纸等,如果需要附件,请联系上传者。文件的所有权益归上传用户所有。
  • 3. 本站RAR压缩包中若带图纸,网页内容里面会有图纸预览,若没有图纸预览就没有图纸。
  • 4. 未经权益所有人同意不得将文件中的内容挪作商业或盈利用途。
  • 5. 人人文库网仅提供信息存储空间,仅对用户上传内容的表现方式做保护处理,对用户上传分享的文档内容本身不做任何修改或编辑,并不能对任何下载内容负责。
  • 6. 下载文件中如有侵权或不适当内容,请与我们联系,我们立即纠正。
  • 7. 本站不保证下载资源的准确性、安全性和完整性, 同时也不承担用户因使用这些下载资源对自己和他人造成任何形式的伤害或损失。

评论

0/150

提交评论