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DIGITAL

&

TRENDSVideogameindustryinselectregionsinEuropeCHAPTER

01OverviewNumberofvideogamedevelopmentstudiosinselectedcountriesinEuropein2021Europegamedevstudios2021,bycountryNumberofstudios60002004008001,0001,2001,400[EUcountries]France1,147SwedenGermanyNetherlandsPoland785717501439432SpainRomaniaFinland228215CzechiaBelgiumCroatia135856557Latvia4Description:FrancewastheEUcountrywiththehighestnumberofgamedevelopmentstudiosin2021,having1,147suchbusinesses.Amongnon-EUcountriesinEurope,theUnitedKingdomledwith1,528videogamedevelopmentstudiosduringthemeasuredperiod.Despitethepandemic,thenumberofEuropeanvideogamestudiosincreased.ReadmoreNote(s):Europe;2021;includesstudiosdoingself-publishingorusingexternalpublishersSource(s):EGDFNumberofvideogamepublishersinselectedcountriesinEuropein2021Europegamepublishers2021,bycountryNumberofpublishers020406080100120[EUcountries]France100Poland46Spain36NetherlandsCzechia307RomaniaSlovakiaPortugalSloveniaLithuaniaFinland6221111Croatia5/statistics/1400243/europe-game-publishers-by-countryFrancewastheEUcountrywiththehighestnumberofthird-partyvideogamepublishersin2021,having100suchbusinesses.Amongnon-EUcountriesinEurope,theUnitedKingdomledwith95videogamepublishersduringthemeasuredperiod.

ReadmoreNote(s):Europe;2021;activethird-partypublishersSource(s):EGDFNumberofpeopleworkinginthevideogamesindustryinselectedcountriesinEuropein2021Europevideogameindustryemployment2021,bycountryNumberofstudios8,000

10,00002,0004,0006,00012,00014,00016,00018,00020,000[EUcountries]France18,000Poland12,110GermanySpain10,9068,833SwedenRomaniaNetherlandsFinland7,9446,7003,7363,550Czechia2,329LithuaniaSlovakiaBelgium1,0978248056Description:ThevideogamesectorintheEUemployedapproximately85thousandpeoplein2021.Francerankedfirstduringtheexaminedyear,withapproximately18thousandpeopleworkinginthevideogamesindustry.AcrossEurope,about110thousandpeoplewereemployedinthegamingindustrysector.ReadmoreNote(s):Europe;2021Source(s):EGDFNumberofemployeesatleadingWesterngamingcompaniesasofJune2023WorkforceofleadingWesterngamingcompanies2023Numberofemployees10,00005,00015,00020,00025,000UbisoftEntertainment(FR)EmbracerGroup(SE)ElectronicArts(US)ActivisionBlizzard(US)KeywordsStudios(IE)Take-TwoInteractive(US)20,72916,60013,40013,00011,96911,580StillfrontGroup(SE)G5Entertainment(SE)FrontierDevelopments(GB)ParadoxInteractive(SE)RovioEntertainment(FI)CDProjekt(PL)1,551961792674558544468Kahoot!(NO)7Description:AsofJune2023,therewereanestimated20,729employeesworkingatUbisoftEntertainment.TheFrench-headquarteredvideogamedeveloperistheWesterngamedeveloperwiththebiggestworkforce,aheadofsecond-rankedEmbracerGroupwith16,600employeesduringthemeasuredperiod.ReadmoreNote(s):Worldwide;June30,2023;publiccompaniesSource(s):GPBullhound;S&PCapitalIQCHAPTER

02UnitedKingdomNumberofcreativestaffemployedbyvideogamestudiosintheUnitedKingdom(UK)from2011to2023NumberofcreativestaffatvideogamestudiosintheUnitedKingdom(UK)2011-202330,00025,00020,00024,15520,97516,83614,35315,00013,27711,89310,8699,89620139,224201210,0005,00008,888201120142015201720182018/20¹2020/21²2023³9Description:AttheendofApril2023,numberofcreativestaffemployedatvideogamestudiosintheUnitedKingdom(UK)stoodat24,155full-timeandfull-timeequivalentstaff,upfrom20.9thousandduringthepreviouslyrecordedperiod.Thiswasthelargestgrowthrecordedsince2011.ReadmoreNote(s):UnitedKingdom;2011toApril2023;full-timeandfull-timeequivalentstaffSource(s):GamesInvestorConsulting;TIGAContributionofthevideogameindustrytothegrossdomesticproduct(GDP)oftheUnitedKingdom(UK)from2008to2023(inmillionGBP)VideogameindustrycontributiontotheGDPoftheUnitedKingdom(UK)2008-20234,0003,5003,6802,8843,0002,5002,0001,5001,0005002,2001,8001,6001,25020151,11520141,01620081,0162013947912020112012201720182018/20¹2020/21²2023³10Description:BetweenDecember2021andApril2023,thethegameindustryintheUnitedKingdomcontributedanannualtotalof3.68billionBritishpoundstotheUK'sGDP,thehighestrecordedfiguresince2011.Thisrepresentsasignificantgrowthfromthe2.9billionBritishpoundsworthofannualcontributionduringthepreviouslymeasuredperiod.ReadmoreNote(s):UnitedKingdom;2008toApril2023;annualizedSource(s):GamesInvestorConsulting;TIGANumberofjobsindirectlysupportedbyvideogamesstudiosintheUnitedKingdom(UK)from2011to2023JobsindirectlysupportedbyvideogamesstudiosintheUnitedKingdom(UK)2011-202350,00045,00040,00035,00030,00025,00044,16238,34830,78126,24124,27421,74419,87220,00015,00010,0005,000018,09316,86416,25020112012201320142015201720182018/20¹2020/21²2023³11Description:AttheendofApril2023,thenumberofjobsindirectlysupportedbyvideogamesstudiosintheUnitedKingdom(UK)amountedto44,162.Thenumberofjobshasrisenreadilyinrecentyears,andrepresentsasignificantincreasefrom38,348jobsattheendofthepreviouslymeasuredperiod.ReadmoreNote(s):UnitedKingdom;2011toApril2023Source(s):GamesInvestorConsulting;TIGACombineddirectandindirecttaxrevenuesgeneratedbythevideogamesectorintheUnitedKingdom(UK)from2011to2023(inmillionGBP)VideogamesectortaxrevenuesgeneratedintheUnitedKingdom(UK)2011-20231,6001,5001,4001,1891,2001,000800600400200090774761351446041939037620112012201320142015201720182018/20¹2020/21²2023³12Description:BetweenDecember2021andApril2023,thecombinedannualizeddirectandindirecttaxrevenuesgeneratedbythevideogamesectorintheUnitedKingdomfortheTreasuryamountedto1.5billionBritishpounds,upfrom1.2billionGBPatanannualizedrateinthepreviouslymeasuredperiod.ReadmoreNote(s):UnitedKingdom;2011toApril2023;annualizedSource(s):GamesInvestorConsulting;TIGAAnnualinvestmentbyvideogamestudiosintheUnitedKingdom(UK)from2011to2023(inmillionGBP)InvestmentbyvideogamestudiosintheUnitedKingdom(UK)2011-20231,8001,6001,4001,2001,0008001,6601,301993818737562600400200050345842741120112012201320142015201720182018/20¹2020/21²2023³13Description:BetweenDecember2021andApril2023,videogamestudiosintheUnitedKingdominvestedarecordbreakingtotalof1.66billionBritishpoundsintothegameindustryannually.Thisisupfrom1.3billionGBPatanannualizedratedduringthepreviouslymeasuredperiod.ReadmoreNote(s):UnitedKingdom;2011toApril2023;annualizedSource(s):GamesInvestorConsulting;TIGACHAPTER

03FranceNumberofvideogamecompaniesinFrancefrom2019to2022Francenumberofgamingcompanies2019-2022TotalDevelopmentstudios1,4001,2001,00080060040020001,2001,1301,00070058050020192021202215Description:In2022,theFrenchvideogameindustryconsistedof1,000gamingcompanies,outofwhich580weregamedevelopmentstudios.Thenumberofgamingcompanieshaddeclinedfromthepreviousyearwhen1,200gamingcompanieswereregisteredinthecountry.ReadmoreNote(s):France;2019to2022;publishers,developers,distributors,technologyprovidersandserviceproviders.excludinglocalassociations,trainingorganisations,freelancersSource(s):SNJVNumberofgamesdevelopedbyvideogamestudiosinFrancein2022,bytypeVideogameproductionbygamingstudiosinFrance2022,bytypeNumberofgames40002006008007761,0001,2001,400GamesinproductionNewIPs1,257854GamesreleasedVR/MR/ARgames64Competitivegames51GamesincludingblockchaintechnologiesGamesincludingNFTs424216Description:In2022,videogamestudiosinFrancehadatotalof1,257videogamesinproduction,and854ofthesewerenewIPs,whichrepresents68percentoftheannualproduction.ThegamingindustryinFrancereleased776newgamesduringtheyearanddeveloped64VR/MR/ARgamesintotal.ReadmoreNote(s):France;February28toJune26,2023;133respondents;videogamecompaniesSource(s):SNJVTypesofvideogamesdevelopedbyvideogamestudiosinFrancein2022VideogametypesdevelopedbygamingstudiosinFrance2022Shareofcompanies0%5%10%15%20%25%30%35%40%39%45%IndieAA18%Casual13.7%III10.5%Hybrid5.9%5.9%SeriousgamesAAA4.4%Hypercasual3%17Description:In2022,39percentofvideogamestudiesinFrancedevelopedindiegames.Thisisinlinewiththefactofapproximately55percentofgamestudiosinFranceweresmallscaleoperationswithlessthan300thousandeurosinannualrevenues.AAgameswererankedsecond,with18percentofFrenchgamecompaniesselectingthisoption.ReadmoreNote(s):France;February28toJune26,2023;133respondents;videogamecompaniesSource(s):SNJVLeadingbusinessmodelsadoptedbyvideogamestudiosinFrancein2022Francepreferredvideogamemonetizationmodels2022Shareofcompanies0%5%10%15%20%25%30%35%40%37.4%Fee-basedwithoutadditionalcontentFee-basedwithadditionalin-gamepurchaseoptions20.6%FreemiumIn-gameads17.4%12.8%SubscriptionservicePayperepsiodeOther4.1%3.2%4.6%18/statistics/432176/favored-business-models-video-game-studios-franceAsurveyofvideogamedevelopersinFrancefoundthatin2022,37.4percentofrespondinggamestudiospublishedfee-basedgameswithoutanyotherextracontentmonetization.Afurther17.4percentofstudiospublishedfreemiumgamingtitles.

ReadmoreNote(s):France;February28toJune26,2023;133respondents;videogamecompaniesSource(s):SNJVDistributionofemployeesatvideogamecompaniesinFrancein2022,bydepartmentVideogamestudioworkforcedistributioninFrance2022,bydepartmentEditingandsupport8.7%Management14%Technology31.2%Design23.0%Visuals22.6%19Description:In2022,approximately31.2percentofthevideogameindustryworkforceinFrancewasworkinginthetechnologypartofgames,whereas23.5percentofvideogamecompanyemployeeswerepartofthedesigncategory.

ReadmoreNote(s):France;February28toJune26,2023;123respondents;videogamecompanies;*Starting2016,the"analyze"departmentisaddedtothestatistic.

ReadmoreSource(s):SNJVShareofvideogamestudiosinFranceutilizingself-publishingfrom2014to2022Self-publishingvideogamerateinFrance2014-2022100%90%80%70%60%50%40%75.2%201571.8%201463%61.9%201661%61%30%20%10%0%60%47%38%20172018201920202021202220Description:In2019,61percentofvideogamestudiosinFrancechoseself-publishingfortheirvideogames,downfromover75percentofdeveloperswhochosetogoviaestablishedpublisherin2015.Self-publishingenablesthestudiotoretaingreatercontrolandalltherevenuefromtheirproductbutisalsomoreeffortthandistributingtheirgamesviaabiggercompany.ReadmoreNote(s):France;February28toJune26,2023;133respondents;developmentstudiosSource(s):SNJVDistributionofvideogamestudiosinFrancein2022,byannualrevenueVideogamedeveloperstudiorevenueinFrance202260%50%40%30%20%10%0%Lessthan300keuroBetween300k-1meuro

Between1m-5meuro

Between5m-10meuro

Between10m-15meuro

Morethan20meuro21Description:In2022,55percentofvideogamestudiosinFrancegeneratedupto300thousandeurosinannualrevenue,andafurther17.4percentofFrenchvideogamestudiosgeneratedbetween300thousandandonemillioneuros.Only12.4percentofFrenchvideogamedeveloperssawmorethantenmillioneurosinannualsales.ReadmoreNote(s):France;February28toJune26,2023;121respondents;videogamecompaniesSource(s):SNJVCHAPTER

04GermanyAnnualrevenuegeneratedbythevideogameindustryinGermanyfrom2018to2021(inmillioneuros)Germanyvideogameindustryrevenue2018-20224,0003,5003,7403,6003,0603,0002,5002,0001,5001,000500020182020202123Description:In2021,thevideogameindustryinGermanygeneratedrevenuesof3.74billioneuros,upfromapproximately3.6billioneurosayearearlier.RecentindustryfiguresplacethenumberofcompaniesintheGermangamingindustryat908.

ReadmoreNote(s):Germany;2018to2022Source(s):EGDF;gameNumberofcompaniesinthevideogameindustryinGermanyin2023NumberofcompaniesinthevideogameindustryinGermany2023CompanieswhichbothpublishanddevelopCompanieswhichonlydevelopCompanieswhichonlypublish41150045040035030025020015010050450403392383358314208473630320202020212022202324Description:In2023,411videogamecompaniesinGermanybothpublishedanddevelopedgames,while450companiesonlydeveloped.ThegraphshowsthenumberofcompaniesinthevideogamesindustryinGermanyin2023.

ReadmoreNote(s):Germany;2023Source(s):gameNumberofgamingcompaniesandavailablefundinginGermanyin2021,byfederalstateGermany:gamingcompaniesandfundinginthefederalstates2021Game

developers

and

publishersFunding

availale

(in

million

euros)Bavaria163130110902.52.2BerlinandBrandenburgNorthRhine-WestphaliaHamburg30.520.9Baden-WüttembergHesse65360.2Saxony,Saxony-Anhalt,andThuringaNiedersachsen280.020.627Rhineland-PalatinateSaarland140.130.18625Description:In2021,therewereatotalof749gamedevelopmentcompanieslocatedinGermany.Bavariawasthefederalstatewiththehighestnumberofgamingcompanies,totalingacombined163gamedevelopersandpublishersaswellas2.5millioneurosofregionalfunding.ReadmoreNote(s):Germany;2021;gamedevelopersandpublishersSource(s):GTAINumberofemployeesinthevideogameindustryinGermanyfrom2015to2023NumberofemployeesinthevideogameindustryinGermany2015-202314,00012,00010,0008,00012,72612,8396,0004,0002,000011,99211,70511,14011,24210,90610,487201910,0712020201520162017201820212022202326Description:In2023,11,992personsworkedasvideogamedevelopersandpublishersinGermany.Thiswasanincreaseofaround700comparedtothepreviousyearandrepresentsa19percentgrowthcomparedto2020.

ReadmoreNote(s):Germany;2015to2023Source(s):gameCHAPTER

05ItalyAnnualrevenuegeneratedbythevideogameindustryinItalyin2021and2022(inmillioneuros)Italyvideogameindustryrevenue2021-2022Annual

revenue

in

million

euros20212022100-115130-15028/statistics/1421930/video-game-industry-revenue-italyIn2022,thevideogameindustryinItalygeneratedrevenuesofabout130to150millioneuros,upfromapproximately100to115millioneurosayearearlier.RecentindustryfiguresplacethenumberofcompaniesintheItaliangamingindustryat160.ReadmoreNote(s):Italy;2021and2022Source(s):IIDEANumberofindividualsworkingasvideogamedevelopersinItalyfrom2021to2022Italy:numberofvideogamedevelopers2021-20223,0002,5002,0002,4001,6001,5001,00050002021202229Description:In2022,approximately2,400individualswereworkingasvideogamedevelopersinItaly.Thisrepresentsa50percentgrowthfromthepreviousyear.Thisrevitalizationisinnosmallpartduetoa2021introductionoftaxcreditsaimedatgamingcompanies.ReadmoreNote(s):Italy;2021to2022Source(s):IIDEA;VGCNumberofvideogamecompaniesinItalyfrom2020to2022Italynumberofvideogamecompanies2020-202218016014012010016090808060402002020*2021*202230Description:In2022,therewere160videogamecompaniesinItaly.ThegamingindustryinItalygrewsignificantlybetween2021and2022,andthisrevitalizationisinnosmallpartduetoa2021introductionoftaxcreditsaimedatgamingcompanies.

ReadmoreNote(s):Italy;2020to2022;*2020and2021figuresarebasedonIIDEAmembershippublishedinearlierreportsReadmoreSource(s):IIDEADistributionofvideogamingcompaniesinItalyin2022,byannualrevenue(ineuros)Italyvideogamingcompanies2022,byrevenueShare

ofcompanies€0to€100k52%26%22%€100to€500k€500kandmore31Description:In2022,overhalfofthecompaniesinthevideogameindustryinItalygeneratedrevenuesofupto100,000eurosperyear.Onlytwointencompaniesmademorethan500thousandeurosinannualrevenues.RecentindustryfiguresplacethenumberofcompaniesintheItaliangamingindustryat160.ReadmoreNote(s):Italy;2021and2022Source(s):IIDEACHAPTER

06SpainVideogameindustryrevenueinSpainfrom2021to2025(inmillioneuros)Spain:videogameindustryrevenue2021-20252,3502,2392,1501,9501,7501,5501,3501,1501,8971,6361,43520221,28120212023*2024*2025*33Description:Accordingtoa2022surveyamongSpanishvideogamedevelopmentstudiosandcompanies,therevenuesfromthecountry'snationalsectorwereregisteredtobearound1,4345millionEurosin2022.By2023,theindustrywasprojectedtogainupto1,636millionEuros,thusincreasingupto2,239millionby2025.ReadmoreNote(s):Spain;2021to2022;271respondents;activeSpanishvideogamedevelopmentstudiosandcompanies;*Forecast.

ReadmoreSource(s):DesarrolloEspañoldeVideojuegosNumberofSpanishvideogamingstudiosfrom2017to2022,bycompanystatusNumbervideogamingstudiosinSpain2017-2022,bycompanystatusActiveInactiveNotconstituted*1,0009008007006005004003002001000315160320150240140250160801309010042043544541537536020172018201920202021202234Description:In2022,theSpanishvideogamingindustryregistered445activestudiosandestablishedascompanies,showingagrowingtrendsince2017.Whenconsideringinactivestudios,thenumberhikesto605workplacesand760enterprisesnotofficiallylistedascompanies.Throughouttheyears,thegrowthinthenumberofstudiosofthegamingindustryhasbeengenerallygrowing,althoughconsiderablystagnantinthelastanalyzedwhenconsideringdifferenttypesofenterprises,specifically[...]ReadmoreNote(s):Spain;2017

to2022;*Notconstitutedstudiosareenterpriseswhich,despiteworkinginthegamingsegment,arenotlistedaslimitedcompanies.ReadmoreSource(s):DesarrolloEspañoldeVideojuegosNumberofemployeesintheSpanishvideogamingsectorfrom2013to2025EmploymentinthevideogamingindustryinSpain2013-202514,00012,00010,0008,00013,28712,07910,9819,8938,8338,0267,3206,9006,3375,4406,0004,0002,00004,46020153,37620142,360201320162017201820192020202120222023*2024*2025*35Description:In2022,theSpanishvideogamingindustryregisteredaround9893workers.Employmentinthesectorhasbeengrowingconstantlysincethebeginningoftheanalyzedperiod,andisexpectedtoreachupto13287workingpositionsby2025.

ReadmoreNote(s):Spain;2013to2022;*Forecast.ReadmoreSource(s):DesarrolloEspañoldeVideojuegosDistributionofvideogamecompaniesinSpainin2022,bynumberofemployeesSpain:videogameindustrycompanies2022,byemployeesOver505%11to5029%Under549%6to1017%36Description:Accordingtoasurveyofvideogamecompaniesin2022,almosthalfofthecompaniesinvolvedinthevideogameindustryinSpainweresmall,withoverhalfofthememployinglessthanfivepeople.Meanwhile,onlyfivepercentofthecountry'svideogamecompanieshadover50professionalsontheirteams.ReadmoreNote(s):Spain;2022;271respondents;activeSpanishvideogamedevelopmentstudiosandcompaniesSource(s):DesarrolloEspañoldeVideojuegosDistributionofvideogamecompaniesinSpainin2022,byautonomouscommunitySpain:videogameindustrycompanies2022,byregionShareofcompanies15%0%5%10%20%25%30%CataloniaMadrid25.4%25.4%Andalusia15.8%RegionofValenciaGalicia9%3.7%3.2%2.6%BasqueCountryCanaryIslandsAragon2.4%2.3%2.3%MurciaAsturiasCastile-LaManchaBalearicIslandsCantabria1.7%1.6%1.3%37Description:AccordingtoasurveyamongvideogamecompaniesinSpainin2022,morethanhalfofthesecompanieswerelocatedintheregionsofCataloniaandMadrid,bothrepresentingsharesof25.4percenteach.TheregionofAndalusiarankedsecond,with15.8percentoverthetotalcompaniesintheindustry,followedbyValencia,withninepercenteach.ReadmoreNote(s):Spain;2022;271respondents;activeSpanishvideogamedevelopmentstudiosandcompaniesSource(s):DesarrolloEspañoldeVideojuegosLeadingbusinessactivitiesofvideogamecompaniesinSpainin2022Spain:activitiesofvideogameindustrycompanies2022Shareofcompanies0%10%20%30%40%50%60%70%80%90%100%IPdevelopment94%Autopublisher48%Thirdpartydevelopement41%Seriousgames27%Assetdevelopment(artwork,music,soundtracks)18%18%18%17%17%Marketing&commsGamificationPortingTrainingDistribution16%ThirdpartypublisherAdvergamingQ/Atesting12%10%10%38Description:Accordingtoa2022surveyamongvideogamecompaniesinSpain,mostofthesefirmsweredevotedtodevelopingtheirIntellectualProperty,with94percentoffirmsinvolvedinthisactivity.Autopublishingrankedasthesecondmainactivityintheindustry,withashareof48percentofvideogamecompaniesperforminginthisfield.ReadmoreNote(s):Spain;2022;271respondents;activeSpanishvideogamedevelopmentstudiosandcompaniesSource(s):DesarrolloEspañoldeVideojuegosCHAPTER

07NordicsGlobalanddomesticrevenueofthegamedevelopmentmarketinSwedenfrom2018to2022(inmillioneuro)Swedenvideogamedevelopmentrevenue2010-2022DomesticnetsalesGlobalnetsales9,0008,0007,0006,0005,0004,0003,0002,0001,00008,1365,0853,3123,0582,7132,3182,1151,8721,6821,3932018201920202021202240Description:AnnualglobalnetsalesoftheSwedishvideogamedevelopmentmarketamountedtoover8.13billioneuroin2022.Inrecentyears,therevenueconsiderablyincreasedandsince2017,thevaluehasmorethanquadrupled.

ReadmoreNote(s):Sweden;2018to2022Source(s):SwedishGamesIndustryGlobalanddomesticprofitofthegamedevelopmentmarketinSwedenfrom2018to2022(inmillioneuro)Swedenvideogamedevelopmentprofit2018-2022DomesticresultSwedishcompanies2,000GlobalresultSwedishcompanies1,8591,8181,5001,0007206304935000369335288273-123-5002018201920202021202241Description:In2022,theprofitofthegamedevelopmentmarketinSwedenamountedtoover1.8billioneuro,representinga532percentincreasefromtheresultofthepreviousyear,whichcameto288millioneuro.TheperformanceofSwedish-ownedgamingcompaniesworldwidealsoincreasedin2022,resultingina1.86billioneuronetprofit.ReadmoreNote(s):Worldwide,Sweden;2010to2022Source(s):SwedishGamesIndustryNumberofvideogamedevelopmentcompaniesinSwedenfrom2010to2022Swedennumberofvideogamedevelopers2010-20221,0009008007006005004003009397856675865134423893212682171872001000147115201020112012201320142015201620172018201920202021202242Description:Inrecentyears,thenumberofcompaniesinthevideogamedevelopmentmarketinSwedensteadilyincreased.In2022,939gamedeveloperswereregisteredintheScandinaviancountry,representinga20percentgrowthfromthepreviousyear.Bycontrast,thenumberofSwedishvideogamedeveloperswas389in2016.ReadmoreNote(s):Sweden;2010to2022Source(s):SwedishGamesIndustryNumberofemployeesinthevideogamedevelopmentmarketinSwedenfrom2010to2022Swedengamedevelopmentworkforce2010-2022NumberofemployeesinSwedenNumberofemployeesinSwedishcompaniesabroad18,00016,00014,00012,00010,0008,0006,0004,0002,0000201020112012201320142015201620172018201920202021202243Description:Duringthepastdecade,thenumberofemployeesinthevideogamedevelopmentmarketinSwedensteadilyincreased.In2022,approximately8,445peopleworkedforgamingcompaniesintheScandinaviancountry.

ReadmoreNote(s):Sweden;2010to2022Source(s):SwedishGamesIndustryLeadingvideogamecompaniesinSwedenin2022,byrevenue(inmillioneuros)Swedenbiggestvideogamecompanies2022,byrevenueRevenueinmillioneuro3000100200187400500600598700KingMojang516ParadoxInteractiveEADICE155155CoffeeStainPublishingG5EntertainmentTocaBoca132131UbisoftEntertainmentAvalancheStudiosGroupSharkmob96858444Description:CandyCrushcreatorKingwasthetop-grossingvideogamingcompanyinSwedenin2022,generatingabout598millioneuroinnetsalesduringthemeasuredperiod.Mojang,bestknownforitssandboxgameMinecraft,isthesecond-largestvideogamedeveloperinSwedenbasedwith516millioneuroduringthemeasuredperiod.ReadmoreNote(s):Sweden;2022Source(s):SwedishGamesIndustryLeadingvideogamecompaniesinSwedenin2022,bynumberofemployeesSwedenbiggestvideogamecompanies2022,byworkforceNumberofemployees300

4000100200500600588700800900UbisoftEntertainmentSwedenEADICE850696King621EmbracerGroup*ParadoxInteractiveAvalancheStudiosGroup*Sharkmob474441329EmbarkStudios*Fatshark250196172ThunderfulGroup45Description:Ubisoft'sSwedishstudio,UbisoftSweden,wasthebiggestgamingcompanyinSwedenin2022with850employees.EADicewasthesecond-largestgamedeveloperinSwedenbasedonworkforcewith696employees.

ReadmoreNote(s):Sweden;2022;Swedenonly;excludingemployeesofSwedishcompaniesinothercountries;*ThekeyfiguresforemployeesfromEmbracerGroup,EADICE,KingandParadoxarefromtheirlastreportingperiod.Otherswereconfirmed[...]

ReadmoreSource(s):SwedishGamesIndustryRevenueofthePCgamepublishingindustryinNorwayfrom2012to2021(inmillionNOK)NorwayrevenueofthePCgamepublishingindustry2012-2021350300250200332.4327.6311.8297248.8151.2150143.1124.62015100

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