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StandardFileNew Scene Open Scene Save Scene Save Scene As Import Export All Export Selection Create Reference Reference Editor Project New Edit Current Set Exit Edit Undo Redo Repeat Keys Cut Keys Copy Keys Paste Keys Delete Keys Scale Keys Bake Simulation Delete Delete by Type History Channels Static Channels Motion Paths Expressions Constraints Rigid Bodies Delete All by Type History Channels Static Channels Motion Paths Expressions Constraints Unused Transforms Joints IK Handles Lattices Clusters Sculpt Objects Wires Lights Cameras Image Planes Shading Groups and Materials Particles Rigid Bodies Rigid Constraints Select All Select All by Type Joints IK Handles Lattices Clusters Sculpt Objects Wires Transforms Geometry NURBS Geometry NURBS Polygon Geometry Lights Cameras Image Planes Particles Rigid Bodies Rigid Constraints Quick Select Set Layers New Layers Rename Layer Remove Current Layer Layer Editor Transfer to Layer Select All on Layer Hide Layer Hide All Layers Show Layer Show All Layers Template Layer Untemplate Layer Hide Inactive Layers Template Inactive Layers Duplicate Group Ungroup Create Empty Group Parent Unparent Modify Transformation Tools Move Tool Rotate Tool Scale Tool Show Manipulator Tool Default Object Manipulator Proportional Modi Tool Move Limit Tool Rotate Limit Tool Scale Limit Tool Reset Transformations Freeze Transformations Enable Nodes All IK solvers Constraints Expressions Particles Rigid Bodies Snapshots Disable Node Make Live Center Pivot Prefix Hierarchy Names Add Attribute Measure Distance Tool Parameter Tool Arc Length Tool Animated Snapshot Animated Sweep Display Geometry Backfaces Lattice Points Lattice Shape Local Rotation Axes Rotate Pivots Scale Pivots Selection Handles NURBS Components NURBSCVs CVEdit Points Hulls Custom NURBS Smoothness NURBS Hull Rough Medium Fine Custom Polygon Components Custom Polygon Display Fast Interaction Camera/Light Manipulator /Sound Joint Size IK Handle Size IKWindow General Editors Set Editor Attribute Spread Sheet Tool Settings Filter Action Editor Channel Control Connection Editor Performance Settings Script Editor Script Command Shell Plug-in Manager Rendering Editors Rendering Flags Hardware Render Buffer Render View Shading Groups Editor Texture View Shading Group Attributes Animation Editors Graph Editor Dope SheetBlend Shape Device Editor Dynamic Relationships Attribute Editor Outliner Hypergraph Multilister Expression Editor Recent Commands Playblast View Arangement Four 3 Top Split 3 Left Split 3 Right Split 3 Bottom Split 2 Stacked 2 Side By Side Single Previous Arrangement Next Arrangement Saved Layouts Single Perspective View Four View Persp/Graph/Hyper /Persp/Multi/Render /Persp/Multi/Outliner /Persp/Multi /Persp/Outliner /Persp/Graph /Persp/Set Editor /Edit Layouts Frame Selected in All Views Frame All in All Views Minimize Application Raise Application Windows Options General Preferences UI Preferences Customize UI Hotkeys Colors Marking Menus Shelves Panels Save Preferences Status Line Shelf Feedback Line Channel Box Time Slider Range Slider Command Line Help Line Show Only Viewing Panes Show All Panes Modeling Primitives Create NURBS NURBSSphere Cube Cylinder Cone Plane Circle Create Polygons Sphere Cube Cylinder Cone Plane Torus Create Text Create Locator Construction Plane Create Camera Curves CV Curve Tool CVEP Curve Tool EPPencil Curve Tool Add Points Tool Curve Editing Tool Offset Curve Offset Curve On Surface Project Tangent Fillet Curve Rebuild Curve Extend Curve Insert Knot Attach Curves Detach Curves Align Curves Open/Close Curves /Reserse Curves Duplicate Curves CV Hardness Fit B-spline Surfaces Bevel Extrude Loft Planar Revolve Boundary Birail 1 Tool Birail 2 Tool Birail 3+ Tool Circular Fillet Freeform Fillet Fillet Blend Tool Edit Surfaces Intersect Surfaces Project Curve Trim Tool Untrim Surfaces Rebuild Surfaces Prepare For Stitch Stitch Surface Points Stitch Tool NURBS to Polygons NURBSInsert Isoparms Attach Surfaces Detach Surfaces Align Surfaces Open/Close Surfaces /Reverse Surfaces Polygones Create Polygon Tool Append to Polygon Tool Split Polygon Tool Move Component Subdivide Collapse Edges Soften/Harden /Close Border Merge Tool Bevel Delete and Clean Facets Keep Facets Together Extrude Extract Duplicate Triangulate Quadrangulate Trim Facet Tool Normals Reverse Propagate Conform Texture Assign Shader to Each Projection Planar Mapping Cylindrical Mapping Spherical Mapping Delete Mapping Cut Texture Sew Texture Unite Separate Smooth Selection Constraints Smart Command Settings Convert Selection Uninstall Current Settins Animation Keys Settings Auto Key Spline Linear Clamped Stepped Flat Other Set Driven Key Set Go To Previous Go To Next Set Key Hold Current Keys Paths Set Path Key Attach to Path Flow Path ObjectSkeletons Joint Tool IK Handle Tool IK Spline Handle Tool Insert Joint Tool Reroot Skeleton Remove Joint Disconnect Joint Connect Joint Mirror Joint Set Preferred Angle Assume Preferred AngleEnable IK Solvers EIk Handle Snap ESelected IK Handles DSelected IK Handles Deformations Edit Menbership Tool Prune Membership Cluster Lattice Sculpt Wire Lattice Sculpt Cluster Point On Curve Blend Shape Blend Shape Edit Add Remove Swap Wire Tool Wire Edit AddRemove Add Holder Reset Wire Dropoff Locator Wrinkle Tool Edit Lattice Reset Lattice Remove Lattice Tweeks Display I-mediate Objects Hide Intermediate Objects Skinning Bind Skin Detach Skin Preserve Skin Groups Detach Skeleton Detach Selected Joints Reattach Skeleton Reattach Selected Joints Create Flexor Reassign Bone Lattice Joint Go to Bind Pose Point Aim Orient Scale Geometry Normal RenderingLighting Create Ambient Light Create Directional Light Create Point Light Create Spot Light Relationship Panel Light Linking Tool Shading Shading Group Attributes Create Shading Group Lambert Phong Phong Blinn Other Assign Shading Group InitialParticleSE InitialShadingGroup Shading Group Tool Texture Placement Tool Render Render into New Window Redo Previous Render Test Resolution Camera Panel Render Globals Batch Render Cancel Batch Render Show Batch Render Dynamics Settings Initial State Set For Current Set For All Dynamic Rigid Body Solver Dynamics Controller

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