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.werkkzeug1 官方教程翻译发表用户:powerwood这是当时研究.werkkzeug1 时翻译的一些 sunnm psyong 我们一起来把它完成翻译有问题的地方请指正请参照tutorial133.k1 阅读*Getting Started*.werkkzeug1Hello. This is the beginners tutorial for the .werkkzeug1.你好,这是.W的初级指南With this tool, you can create 3d animations within very small files, often as small as 64kbyte for data AND player-code.介绍完这个工具,你就能够创造文件非常小的3D动画,通常像64k那么大的AND算法数据。You will be working with polygons, textures, blend modes and the ZBuffer, and unfortunately this tutorial cant explain it all. Real-time 3d graphics has its own technology and the .werkkzeug1 does not hide this , it enables you to utilize it.你将与多边形,材质,混合模型,the ZBuffer一起共事,但是很不幸这个指南并不能说明一切。即时演算的3D拥有它自己的方式,.W不能取代它,但它能够让你利用它。Getting StartedThis window is called a “Page”. Most of the work is done in this window. Your project can contain multiple pages. To the left you see a list of pages, the “Page List”这个窗口叫做PAGE 大多数的工作将在这里进行,你的工程能够包含若干个Page。在你的左边有个关于page的目录,它就是“Page List”NavigationYou can scroll around this page by-using the scrollbars below and to the right-dragging with the middle mouse button (that works in most windows)-pressing the Y button and brag around with the left mouse button pressedThis document is designed fot 1280*1024 resolution. If your monitor is smaller, you may miss something if you dont look carefullyNavigation(导航)你能够通过以下方式卷动页面-用右边或者下边的卷帘条-按住鼠标中键拖动-同时按Y键和鼠标左键拖动这个文档是在1280*1024下写成的,如果你的显示器很小,如果你不仔细看的话可能会漏掉一些东西。Birds EyeTry pressingb!You can move the windows with the left mouse button.Birds Eye(鹰眼)按b键可以看见窗口的缩略图你可以用鼠标左键移动窗口Position Hot-keysYou can “mark” a position by pressing shift and a function key. Then you can jump to that position by pressing the function key. If you hot-key the right spots, you can navigate much faster.Position Hot-keys (位置的快捷键)你能够用shift+功能键(F1F12)在某个位置安放一个标记。当你需要跳转到那个位置的时候就可以按你指定的功能键。如果你的快捷键被准区的认出,你就能够快速的为自己导航了。*Operators*OperatorsThis page contains some Operators on the right of this text field. Here you learn how to push them around, dont be impatient, the next page will tell you to do something useful with them.Operators(操作)这个页面包含一些关于Operators的知识,这里你将学到怎样推动他们运转,不要不耐烦,下页将告诉你有用的东西。Select & MoveYou can select them by clicking on them with the left mouse button (called “picking”). If you drag the mouse while holding that button, you move the operator.Select & Move(选择和移动)你用鼠标左键选择他们(叫pickng),如果你按住不放就可以拖动。Frame & copyIf you press in the free space, you can drag a frame for selecting multiple operators. You can also use “x” “c” and “v” keys for cut. Copy and paste (without CTRL)Frame & copy(结构和复制)如果你在自由的区域,你能够拖动一个选择的若干个operators组成的的结构并且你也可以用”x” “c”和”v”键前切,复制和粘贴(不需要 CTRL)DuplicateYou can duplicate operators by dragging them while holding the d keyDuplicate (副本)你可以按住d键拖动operators 来复制它*Edit and Show*EditIf you pick an operator, you see its parameters in the top right window. Called “Parameter Window”. A little red square on the left of the operator will tell you which operator you are currently editing.Edit (编辑)如果你选取一个operator你可以看见他的参数会在右上方的窗口中。这个窗口叫”ParameterWindow”(参数窗口) 红色的方块在operator左边出现时就告诉你它处于编辑状态中。ShowBut what can I do with them? After picking an operator, press the s key.Whatever the operator does is displayed in the top left window. You can “show” an operator in the right window by pressing CTRL-s.Show (展示)但是我用它来干什么?在选取一个operator后按s键。无论怎样这个operator 都会在左上方的窗口中被显示,你要在右边窗口里展示operator就按CTRL+SThe parameter WindowIn the top right window you can change the parameters by either clicking on the numbers and then using the keyboard, or dragging the numbers with the left or right mouse button.Use CTRL-key to drag all numbers in a line.With left-shift and cursor keys you can jump from field to field, if you dislike using the mouse. But you will need to use the mouse a lot.在右上方的窗口中修改参数可以单击数字用键盘修改也可以用鼠标左键或者右键按住拖动。按住CTRL加鼠标键将拖动这一条目的所有数据如果你讨厌用鼠标,抱歉你将需要大量的使用鼠标*Stacking*Stacking The real power of operators is that you can stack them. Just place one operator directly below another one and they will connect. Not all kinds of operators can be connected, but ”glow” and “text” are good candidates.Operator are automatically connected and executed from top to button. No need to draw arrows with the .werkkzeug1!Stacking (堆集)Operator真正的力量是你能够将他们叠加起来,放置一个operator在另一个的下面他们就会被联结。不是所有的operator都可以被联结,但是glow和text是个不错的候选。Operator 自动连接并执行上面的按钮,在werkkzeug1里不需要画指针决定谁先走InputsSome operator cant use input(“flat”), some may have one input(“glow”, ”text”), some must have an input(“rotate”) or even more (“add”). If something doesnt match, a red line is drawn.Inputs (输入)有些operator不能使用”flat” 有些可能只能用一个“glow”,“text”, 有些必须有一个“rotate”或者许多的“add”。如果不能匹配,就会有一条红线出现。Width You can change the width of an operator by dragging right of the small vertical bar, or by dragging on the operator while holding the w key.Width (宽度)你可以通过拖动operator右边的小竖线来选择它的宽度,或者按w键直接拖动。*New Operators*Add new OperatorYou can add new operators by pressing the 1key. You will get a list of operators, the “Operator Menu”, to select from. Try them out! More info about all operators is in the tutorial.Add new operator (添加新的operator)你可以按1来添加新的operator. 你将得到一个operator的目录“Operator Menu”,供你选择。去尝试他们,这个指南中有更多关于operator的信息。The leftmost rowThe leftmost row of the operator menu lets you access different kinds of operators, like for meshes and models. Better not try them out while still learning the basic things.The leftmost row (最左边的行)在operator menu 作左边的行里让你访问不同种类的operators, 像 meshes 和 models。在我们学习那些基础的知识之前最好不要尝试他们。The rightmost rowThe rightmost row lets you access some special operators, you should not temper with at this moment, too.The rightmost row (最右边的行)最右边的行可以让你选择一些特殊的operator, 你现在也不比了解太多。More key shortcutsActually, 1 is the direct shortcut to textures, 2 to models, and so on . a gets you directly to the last used row. Note the shortcuts: you can create a glow by pressing 1,g!More key shortcuts (更多的快捷键)事实上,“1”是textures的捷径,“2”是models 依次类推。a 是你上次打开的目录,提示:你可以连续按1 g 来创建一个glow*Load and Store*Load and StoreSometimes you may want to clean up the page a little bit then it helps to do a “Store” at some point, and continue with a “Load” somewhere else.Load and store (载入和储存)有时你也许想修理页面的一小块,他们可以帮你在某些点创建一个”Store”,并且在别的地方的另一个上创建“load”The NameTo store something, just give it a name. Each operator has a name field, you dont need the store operator for that, but its the cleanest way.The Name (名称
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