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Econ
522Economics
of
Law1Dan
QuintFall
2011Lecture
7Established
properties
of
an
efficient
property
law
systPrivate
goods
are
privately
owned,
public
goods
are
notOwners
have
maximum
liberty
over
how
they
use
their
propertyInjunctive
relief
used
when
transaction
costs
are
low, damages
used
when
transaction
costs
highWe
tried
“testing
Coase”
through
an
experimentCan
UW
undergrads
reallocate
poker
chips
efficiently?(Cost
me
$124)2Monday…Take
1:
Full
Information
(values
on
nametags)3Our
experiment…startingallocationefficientallocationactual
finalallocationfraction
of
potentigains
realized12red
chipred
chip10purple
chippurple
chip10purple
chippurple
chip8red
chippurple
chip8purple
chippurple
chip6purple
chippurple
chip6(sorry)4purple
chip4purple
chip2purple
chip32605826/28
=
93
%alTake
2:
Private
Information
(values
hidden)4Our
experiment…startingallocationefficientallocationactual
finalallocationfraction
of
potentigains
realized10red
chippurple
chip8purple
chippurple
chip8purple
chippurple
chip6red
chippurple
chip6purple
chipred
chip4purple
chippurple
chip43purple
chip3purple
chip2purple
chip24484218/24
=
75
%alTake
3:
Uncertainty5Take
4:
Adverse
SelectionOur
experiment…startingallocationefficientallocationactual
finalallocationfraction
of
potentigains
realized3
X
die
roll(actually
12)chipchip2
X
die
roll(actually
8)chip81212100
%alstartingallocationefficientallocationactual
finalallocationfraction
of
potentigains
realized3
X
die
roll(actually
18)chip2
X
die
roll(actually
12)chipchip1218120
%alCoase
works
pretty
well,
except
under
asymmetric
infoFull
info:
93%
of
gains
achievedPrivate
info:
75%Uncertainty:
100%Asymmetric
info:
0%Comparing
“uncertainty”
to
“asymmetric
info”…Seller’s
value
was
2
X
die
roll,
buyer’s
value
was
3
X
die
rollIf
nobody
knows
die
roll,
no
problem
–
they
can
trade
based
on
the expected
valueBut
if
seller
knows
die
roll,
problemIn
strategic
settings,
information
can
have
negative
value
– the
seller
could
be
worse
off
for
having
information!6Conclusion(old
exam
question,
question
by
Alex
Tabarrok
at
Marginal
Revolution
blog)In
Virginia,
the
commonlawhas
long
held
that
if
aneighbor’s
tree
encroaches
on
your
yard
you
may
cut
thebranches
as
they
cross
the
property
line,
but
any
damagethe
tree
does
to
your
property
is
your
problem.
Yourneighbor
can
even
sue
if
your
pruning
kills
the
tree.In
2007,
the
Virginia
Supreme
Court
overruled
this
70-yeaold
precedent,
making
it
your
neighbor’s
duty
to
prune
ocut
down
the
tree
if
it
is
a
“nuisance.”Which
is
better:
the
new
rule
or
the
old?
What
would
theCoase
Theorem
say
about
the
two
rules?7Discussion
questionMonday,
we
also
introduced
dynamic
games,
and
sequential
rationalityWhich
is
a
tool
we’ll
want
as
we
get
into
applications
of
property
lawApplications
ofProperty
Law8The
first
application
we’ll
consider
isanon-obvious
answer
to
the
question,
what
can
be
privately
owned?And
this
is
the
area
of
information
and
intellectual
propertyIntellectual
property
is
abroad
term
for
ways
that
an
individual,
or
afirm,
(or
a
university)
can
claim
ownership
of
information.There
are
four
areas
we’ll
look
at
within
information
economics:patents;
copyright;
trademark;
trade
secretsThe
first
application
we’ll
consider
isanon-obvious
answer
to
the
question,
what
can
be
privately
owned?And
this
is
the
area
of
information
and
intellectual
propertyIntellectual
property
is
abroad
term
for
ways
that
an
individual,
or
afirm,
(or
a
university)
can
claim
ownership
of
information.There
are
four
areas
we’ll
look
at
within
information
economics:patentscopyrighttrademarktrade
secretsIntellectual
property:
broad
term
for
ways
that
an
indivi or
a
firm,
can
claim
ownership
of
informationPatents
–
cover
products,
commercial
processesCopyrights
–
written
ideas
(books,
music,
computerprograms)Trademarks
–
brand
names,
logosTrade
Secrets9Intellectual
PropertyThe
general
“problem”
withinformation
is
that
it
tends
to
be
expensive
to
create,
but
then
very
cheap
to
disseminate
once
it’s
been
createdThat
is,
once
an
idea
has
been
developed–
whether
it’s
a
technological
innovation,
ora
song,
a
pieceof
software,
or
a
catchy
logo
for
acompany
–it
is
very
easy
to
imitateor
shareThis
means
that
without
some
sort
of
intervention,
it
may
be
impossible
for
whoever
developed
the
idea
to
recoup
the
costs
–
time,
effort,
andactual
money
invested
–
in
coming
up
withthe
ideaAnd
this
means
that
there
may
not
be
sufficient
incentive
to
come
up
with
ideas
in
the
first
placeTo
see
howthis
works,
consider
an
exampleThere’s
a
firm
that
has
some
idea
for
a
totally
newand
innovative
productIt’s
a
good
idea:
it’s
a
product
that
will
be
valuable
toa
large
number
of
peopleBut
it’s
an
idea
that
will
take
a
large
amount
of
money
to
develop;
and
it’s
also
an
idea
that,
once
it’s
out
there,
will
be
easy
for
other
firms
toimitate(A
good
example
of
this
is
a
newdrugA
huge
amount
ofmoney
goes
into
researching
drugs,
finding
one
that’s
effective,
testing
for
safety
and
for
side
effects,
and
so
onBut
once
a
drug
is
released,
it
may
be
very
easy
for
other
firms
to
reverse-engineer
it,
figure
out
how
to
make
it
relatively
cheaply,
and
competewith
the
firm
that
developed
it.So
now
suppose
a
firm
is
deciding
whether
to
make
the
initial
investment
in
developinga
new
drugThe
drugwill
cost
$1,000
to
developMonopoly
profits
in
the
market
would
be
$2500,
but
if
two
firms
are
competing,
then
price
competition
would
drive
down
profits
to
$450
eachOnly
one
firm
has
the
capability
to
develop
the
drug;
they
move
first,
decidingwhether
or
not
to
develop
it;
and
then
another
firmmoves
secondand
decides
whether
to
imitate
iteasy
to
imitateExample:
new
drugRequires
investment
of
$1,000
to
discoverMonopoly
profits
would
be
$2,500Once
drug
has
been
discovered,
another
firm
could
also begin
to
sell
itDuopoly
profits
would
be
$450
eachup-front
investment:
1,00010Information:
costly
to
generamotnoep,oly
profits:
2,500duopoly
profits:
450
eachWe
can
model
this
example
as
a
dynamic
game,
and
write
the
game
tree
this
way:Firm
1
moves
first,
and
chooses
to
innovate
or
not
toFirm
2
moves
second,
and
chooses
whether
ornotto
imitate
firm
1’s
productIf
firm
1
innovates
and
earns
monopoly
profits,
it
earns
$2500,
minus
the
up-front
costof
innovation($1000),
=
$1500If
firm
1
innovates
and
both
firms
enter
the
market,
duopoly
profits
are
$450
each,
but
firm
1
paid
the
up-front
cost
of
$1000
to
innovateIf
firm
1
doesn’t
innovate,
firm
2
has
nothing
to
imitate,
and
both
earn
0
profitsWe
can
solve
the
game
by
backward
induction…easy
to
imitateImitateDon’t(-550,
450)
(1500,
0)Solve
the
game
by
backward
induction:Subgame
perfect
equilibrium:
firm
2
plays
Imitate,
firm
1
plays Don’t
Innovate,
drug
is
never
discovered(Both
firms
earn
0
profits,
consumers
don’t
get
the
drug)FIRM
1
(innovator)Innovate
Don’tFIRM
2
(imitator)(0,
0)up-front
investment:
1,00011Information:
costly
to
generamotnoep,oly
profits:
2,500duopoly
profits:
450
eachA
patent
is
one
way
to
solve
this
problemA
patent
is
basically
a
legal
monopoly
–
a
patent
prevents
the
second
firm
from
imitating
the
first
firm’s
product,
allowing
the
first
firm
to
functionas
a
monopolist
for
a
predetermined
amount
of
timeIn
the
U.S.,
patents
last
20
years
from
the
timeof
application.So
if
the
firm’s
invention
were
be
protected
by
a
patent,
the
firm
can
count
onreceivingseveral
years
ofmonopoly
profits;
which
may
be
enoughto
cause
themto
innovate
in
the
first
place.(Modify
the
game
tree
by
imposing
a
large
penalty
on
the
imitating
firm
–
the
new
SPE
is
now
innovation.)Subgame
perfect
equilibrium:
firm
2
does
not
imitate;firm
1
innovates,
drug
gets
developedPatents:
one
way
to
solvethe
problemImitateDon’t(1500,
0)Patent:
legal
monopolyOther
firms
prohibited
from
imitating
Firm
1’s
discoveryFIRM
1
(innovator)Innovate
Don’tFIRM
2
(imitator)(0,
0)up-front
investment:
1,000monopoly
profits:
2,500duopoly
profits:
450
each(-550,
450)450
–
P12Comparing
the
two
outcomesFIRM
1
(innovator)InnovateDon’tFIRM
2
(imitator)ImitateDon’t(-550,
450)(1500,
0)(0,
0)up-front
investment:
1,000monopoly
profits:
2,500duopoly
profits:
450
eachFIRM
1
(innovator)InnovateDon’tImitateDon’t(-550,
450
–
P
)(1500,
0)(0,
0)With
patents:FIRM
2
(imitator)Drug
gets discoveredWithout
patents:Drug
never discoveredBut…13A
key
thingto
remember:
monopoly
is
inefficient!Monopolypricingalways
involves
a
deadweight
loss,
since
a
monopolist
maximizes
profits
by
setting
price
higher
than
marginal
costsFor
example,
suppose
demand
for
the
newdrug
is
Q
=100–
P
(DRAW
IT)Suppose
the
monopolist
has
0
marginal
costs;
then
he
sets
monopolyprice
at50,
sells
to
half
the
market,
gets
profit
of
2500
and
generatesconsumer
surplus
of
1250But
there’s
a
deadweight
lossof
1250
–
if
the
drug
were
sold
for
free,
it
would
generate
total
surplusof
5000
(all
of
it
goingto
consumers
in
thiscase)But
if
the
drug
were
goingto
be
sold
free,
orcheaply,
it
might
never
have
been
developed
in
the
first
placeSo
patents
trade
off
one
sort
of
inefficiency
for
another.That
is,
patents
solve
the
dynamic
inefficiency
–
not
enough
drugs
being
developed
–
byintroducinga
static
inefficiency
–
monopoly
pricing
oncethe
drug
has
been
developed(Of
course,
once
the
innovation
has
occurred,
the
incentive
problemhas
been
solved,
and
the
inefficiency
from
the
monopoly
remains,
and
cansometimes
look
pretty
undesirable.There’s
been
lots
of
talk
in
recent
years
about
the
costof
AIDS
drugs,
most
which
are
protected
by
patents.The
manufacturers
are
pricing
themhigh,
to
maximize
their
profits
or,
arguably,
to
recoup
the
investments
they
made
to
develop
the
drugs
in
thefirst
placeBut
it’s
hard
to
not
notice
that
pills
which
can
be
produced
ata
marginal
cost
of
pennies
are
priced
highenough
that
they
are
not
available
to
muchof
the
developing
world.There
have
been
anumber
of
proposals
to
try
to
make
themavailable
cheaply
(at
cost)
in
developingcountries,
but
the
challenge
is
how
to
dothat
without
undermining
profits
in
the
U.S.
and
Europe)by
introducing
anotherWithout
patents,
inefficient
outcome:
drug
not
developedWith
patents,
different
inefficiency:
monopoly!CS1,250Profit2,500P
=
50P
=
100
–
QDWL1,250CS4,050Profit 450
x
2P
=
10DWL50up-front
investment:
1,000Patents
solve
one
inefficiencmoynopoly
profits:
2,500duopoly
profits:
450
eachMonopolyNet
Surplus
=
2,750DuopolyNet
Surplus
=
3,950Q
=
50
Q
=
90Once
the
drug
has
been
found,
the
original
incentiveproblem
is
solved,
but
the
new
inefficiency
remains…14A
little
bit
of
historyThe
power
of
Congress
to
legislate
both
patents
and
copyrights
was
actually
written
into
the
ConstitutionThe
first
patent
lawwas
passed
in
1790,
and
has
been
updated
several
times
sinceAt
present,
patents
last
for
20
years
from
the
date
of
applicationTo
be
approved,
a
patent
application
must
satisfy
three
conditionsthey
must
be
for
something
which
is
novel
(new),
non-obvious,
and
has
practical
utility
(basically,
is
commercializable)Applications
are
reviewed
by
the
patent
office,
which
handlesa
huge
volume
and
is
therefore
sometimes
criticized
for
granting
patents
too
easilyIn
particular,
in
recent
years,
there’s
been
criticism
that
the
“non-obvious”
test
had
not
been
appliedAmazon,
for
instance,
was
granted
a
patent
on
“one-click
purchasing”,
which
manythought
was
an
obvious
extension
of
online
shopping.Apatentholder
who
feels
his
patent
has
beenviolated
can
sue
both
for
damages
already
done
and
for
an
injunction,
stopping
the
violator
fromfuture
violationsThus,
patents
are
protected
both
by
injunctive
and
damages
reliefPatentholders
are
also
free
to
license
their
patents
to
others,
that
is,
to
allow
others
to
use
themfor
afee
(called
aroyalty).When
you
apply
for
apatent,
the
details
of
your
innovationgo
into
the
public
record,
so
insome
industries,
firms
choose
not
to
patent
newinventions,
instead
choosing
to
keep
themsecret.First
U.S.
patent
law
passed
in
1790Patents
currently
last
20
years
from
date
of
applicationFor
a
patent
application
to
be
approved,
invention
must
bnovel
(new)non-obvioushave
practical
utility
(basically,
be
commercializable)Patentholder
whose
patent
has
been
infringed
can
sue
for both
damages
and
an
injunction
against
future
violationPatents
are
property
–
can
be
sold
or
licensed
to
others15Patents:
a
bit
of
historyOne
important
question:
howbroad,
orgeneral,
should
patents
be?
We
can
think
about
this
question
in
different
ways.First,
suppose
two
different
firms
are
developing
distinct,
but
similar,
productsIf
patents
are
fairly
narrow,
we
might
each
be
able
to
patent
our
own
invention,
regardless
ofwho
finished
firstThis
might
lead
each
of
us
to
develop
our
product
slowly,
trying
to
make
it
as
good,
oras
cheap,
as
possible,
knowing
we’ll
be
competingagainsteach
other
in
the
end
and
it
doesn’t
really
matter
who’s
firstIf
patents
are
very
broad,
then
if
I
finished
my
invention
first,
I
might
be
able
to
prevent
you
fromselling
yoursSo
in
a
world
with
broad
patents,
we
might
end
up
in
a
race–
both
of
us
try
very
hard
to
develop
the
product
very
quickly,
since
whoever
appliesfor
the
patent
first
will
get
all
the
gains
fromboth
productsSo
the
breadth
of
patents
affects
the
intensity
of
the
research
effortBut
it’s
not
clear
whichis
more
efficientNarrow
patents
might
allow
us
each
to
patent
own
inventioBroad
patents
might
not“Winner-take-all”
race
to
be
firstPatent
breadth16Another
way
to
think
of
breadth
is
to
suppose
that
a
new
product
might
require
two
distinct
innovations:
one
“pioneeringinvention”
that
is
worthlittle
on
its
own,
and
then
the
subsequent
development
of
an
application,
which
can
be
sold
profitablyThe
question
then
is,
doesa
patent
on
the
original
invention
also
cover
the
application?Or
would
separate
patents
be
required
for
the
pioneering
invention
and
the
application?(A
similar
question
can
be
asked
of
whether
an
improvement
to
an
existing
product
is
patentable.
The
question
can
also
be
asked
in
otherconfigurations.)Courts
have
sometimes
held
that
an
improvement
withgreat
commercial
value
does
not
infringe
on
a
pioneeringinvention
that
had
little
standalonevalueSuch
rulings,
of
course,
increase
the
incentives
to
invest
in
applications
and
improvements
to
existingtechnologies,
and
decrease
the
incentives
toengage
in
fundamental
researchOn
the
other
hand,
when
patents
on
pioneering
inventions
are
held
to
be
broad,
this
encourages
fundamental
research
but
discourages
new
firmsfromattempting
to
commercialize
existing(but
unexploited)
technologiesWhich
of
these
is
preferable
depends
on
the
details
of
aparticular
industry.
(Example:
drugcompany
patenting
small
improvement
right
before
original
patentexpires)Does
a
patent
on
the
“pioneering
invention”
cover
the application
as
well?Can
you
patent
an
improvement
to
an
existing
product?Patent
breadth17There
is
also
the
question
of
how
long
apatent
should
lastObviously,
patents
must
last
longenoughfor
firms
to
be
able
to
recover
their
investment
costs,
in
order
to
give
sufficient
incentives
for
innovationBut
since
monopolies
are
inefficient,
having
patents
last
too
longis
bad
–
once
the
patent
expires,
competition
will
drive
down
the
price
of
theproduct,
eliminating
the
deadweight
loss.(When
drug
patents
expire,
for
example,
competingfirms
can
beginsellinggeneric
versions
of
the
same
drug
–
the
book
gives
an
example
wherethe
price
per
pill
dropped
immediatelyfrom$15
to
$1,
and
I
think
that’s
pretty
typical.)So
the
optimal
length
is
a
tradeoff
between
maintaining
ex-post
inefficiencyversus
creating
a
sufficient
incentive
for
innovation.Clearly,
the
optimal
level
is
likely
to
vary
across
different
industriesIn
the
U.S.,
all
patents
last
the
same
amount
of
time,
20
yearsJeff
Bezos,
the
founder
of
Amazon,
proposed
that,
since
innovation
occurs
so
fast
in
the
software
industry,
software
patents
should
expire
after
3yearsIn
Germany,
there
are
two
different
types
of
patents:
full-term
patents,
which
are
granted
for
major
inventions;
and
petty
patents,
granted
forminor
inventions
and
improvements,
which
last3
yearsIn
addition,
in
Germany,
patentholders
must
pay
anannual
fee
to
continue
the
patent,
which
starts
out
cheap
but
escalates
over
timeIn
the
U.S.,
patents
used
to
be
renewable
under
certain
conditions–
I
believe
now
they
are
not.)Patent
lengthNeed
to
last
long
enough
for
firms
to
recover
up-front
investment……But
the
longer
patents
last,
the
longer
we
have
DWL
from monopoly(Example
from
textbook:
drug
price
drops
from
$15
to
$1
per
pill when
patentexpires)Tradeoff
between
ex-post
inefficiency
and
ex-ante
incentive provisionU.S.:
all
patents
last
20
yearsJeff
Bezos
(founder
of
Amazon)
once
suggested
software
patents should
last
just
3
yearsGermany:
full-term
patents
for
major
inventions,
3year“petty
pafor
minor
ones,
annual
renewal
feesPatent
length18Coase
–
in
a
world
without
transaction
costs,
the
initial
allocation
of
rights
should
not
matter
for
efficiency
–
if
the
patent
as
initially
granted
isinefficient,
firms
should
be
able
to
bargain
around
it(That
is,
as
longas
the
initial
grant
of
the
patent
gives
the
inventor
enoughsurplus
to
overcome
the
initial
incentive
problem,
Coase
suggests
weshould
be
able
to
negotiate
around
any
further
inefficiencies.)However,
there
are
several
impediments
to
this.Patent
lawis
often
ambiguousUntil
a
patenthas
been
testedin
court,
itsbreadth
(and
even
whether
or
notitis
valid)
are
often
uncertain
So
firms
may
notknow
what
theirthreat
points
are,
and
therefore
may
find
it
hard
to
reach
an
agreement
Research
itself
is
often
uncertainThat
is,
if
youmake
an
investment
in
research
or
in
developingaproduct,
it
is
often
unpredictable
whether
you’ll
be
successfulConsider
the
extreme
case
where
a
significant
investment
will
lead
onlyto
a
small
probability
of
a
discovery,
but
the
discovery
will
be
extremelyvaluable
if
it
occursIf
the
big
discovery
may
infringe
on
anexisting
patent,
it’s
very
hard
to
bargain
around
this
problembeforehand
–
hard
to
agree
on
how
likelythediscovery
is
to
be
made,
howvaluable
it
will
be,
and
so
onBut
it’s
also
risky
to
make
the
investment,
knowing
that
you
may
still
have
to
share
your
profits
withthe
other
patentholder
if
the
discovery
occurs.Coase:
without
transaction
costs,
initial
allocation
of irrelevant
for
efficiencyBut
transaction
costs
may
be
highUncertainty
on
whether
a
patent
is
validUncertainty
of
outcome
of
researchMany
parties19Do
the
details
matter?Insome
areas,
there
is
abelief
that
there
are
too
many
existingpatents,
and
that
it’s
very
difficult
to
innovate
without
infringing
on
existing
patentsIn
biotech,
many
new
projects
require
techniques,
or
even
ingredients,
that
are
patented;
so
there
isa
problemof
“royalty
stacking”,
that
is,
havingto
pay
multiple
monopolists
for
rights
to
their
good
in
order
to
do
anything
new(The
textbook
mentionsa
Congressional
act,
and
a
Supreme
Court
ruling,
meant
to
address
this
problemand
encourage
the
development
of
newdrugs
and
generic
alternatives
to
existingones.)On
the
flip
side,
I
havea
friend
who
does
microchip
design,
who
told
me
that
the
conventional
wisdomin
chip
design
is,
“Never
ever
try
to
findout
what
patents
exist
–just
design
the
chip
the
way
you
want
to,
and
deal
with
the
patents
later.”This
is
because
any
design
is
likely
to
infringe
on
lotsof
patentsTheir
owners
have
to
decide
to
sue
you
for
it
to
matterIf
they
do,
you
mayonly
be
liable
for
damagesBut
if
they
can
prove
you
knew
about
the
patent
beforehand,
the
penalty
may
be
more
severeSo
you’re
better
off
pleading
ignorance,
which
is
easier
when
you
actually
are
ignorant!Coase:
without
transaction
costs,
initial
allocation
of irrelevant
for
efficiencyBut
transaction
costs
may
be
highUncertainty
on
whether
a
patent
is
validUncertainty
of
outcome
of
researchMany
parties20Do
the
details
matter?researchbeingrisky
also
leads
to
the
problemof
“submarine
patents”There’s
a
significant
lag
(multiple
years)
between
applying
fora
patent
and
it
being
granted;
and
the
details
of
the
application
aren’t
made
publicuntil
the
patent
is
grantedSo
someone
could
develop
a
product
that
infringes
on
a
patent
that
hadn’t
been
granted
yet!For
this
reason,
in
many
areas,
patents
are
onlyvalid
if
you
can
show
that
you
were
actively
tryingto
commercialize
the
innovation,
not
justwaiting
around
hopingsomeone
else
would
do
the
work
and
then
sue
themfor
infringement(This
is
what
happened
in
awell-publicized
case
with
Blackberry
acouple
years
ago.
Some
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