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ParticlesCloth SystemVersion 1.00 - VirtoolsCategorized in Particles/Cloth DescriptionApply to a 3DENTITY.Creates a cloth system (spring & mass system).Cloth System.cmoTechnical InformationOn: triggers the process.Off: Stops the processExit On: is activated when the process is trigerred.Exit Off: is activated when the process is stopped. Hang Array: Array containing the hang point for the cloth. The format of the array is : Column 1 : Object typically a frame used as hang point. Column 2 : Parameter/Vector2D the absolute proportionnal position in the cloth (0 - 1.0) / (0 - 1.0) of the hang point. e.g. (0,0) means the top left corner. (1,0) means the top right corner. Material: Material to be used for the cloth.Point Mass: Mass of the points of the cloth.Damping: Damping of the springs between the points.Tightness: Tightness of the cloth.Gravity: Vector representing the gravity.Iterations: Number of iterations done in the constraint solving.粒子步料系统在 Particles/Cloth中将其分类描述适用于3D实体创建一个粒子系统(弹簧物质系统)Cloth System.cmo技术信息On:触发该进程Off:停止该进程Exit On:当进程被触发时则被激活Exit Off:当进程停止时则被激活Hang Array:包含悬挂点的步料的阵列。阵列格式是:Column 1:对象使用一个悬挂点来代表一个帧。Column 2:参数/2D矢量在步料中的绝对比例位置(0-1.0)/悬挂点的(0-1.0)e.g.(0,0)意味着左上角。(1,0)意味着右上角Material:使用步料的材质Point Mass:步料的悬挂点Damping:在两点之间的阻尼弹性Tightness:步料的坚固性Gravity:来代表重力的矢量Iterations:在约束中重复的数量Grid Resolution: The resolution of the cloth, i.e. the number of vertices horizontally and vertically.Grid Size: World size of the cloth.Grid Mapping: Cloth mapping factor.Back Material: Specify a back material if you want your cloth to be both-sided with different materials.RemarksThe more iterations you give, the more stable your cloth system will be, but the more cpu it will consume.The cloth system is affected byInfinite plane DeflectorsSphere DeflectorsBox DeflectorsObject DeflectorsNote: Cloth deformation with Object Defelectors can be CPU intensive and lead to unexpected results (depending on the objects mesh). In that case, we recommended using the Infinite plane Deflectors Sphere Deflectors and Box Deflectors.Grid Resolution:步料系统的解决方案,i.e.水平的和垂直的顶点的数量Grid Size:步料的整个尺寸Grid Mapping:步料映射因素Back Material:如果你想要步料中有不同的材质,则指出一个向后的材质评论更多的给定的重复,你的布料系统将会更加牢固,但会占用更多CPU的资源布料系统被一个无限的平面影响变流装置球体变流装置箱子变流装置对象变流装置提示:对象变形能使CPU增强然后导致不可估计的结果(取决于对象的网格)。在这里,我们推荐你使用一个无限的平面球体变流装置和箱子变流装置CubicParticleSystemVersion 1.00 - VirtoolsCategorized in Particles DescriptionApply to a 3DENTITY.Emits particles from inside a cube CubicParticleSystem.cmoTechnical InformationParticle System which emits particles from within a cube, defined in size by frame dimensions it is attached to. For a complete description of Particle Systems, click here. 立方体粒子系统在Particles中将其分类描述适用于3D实体从一个立方内部发射粒子CubicParticleSystem.cmo技术信息从一个立方体中发射粒子来构成粒子系统,通过它依附的帧的尺寸来定义。对粒子系统的完整的描述请单击CurveParticleSystemVersion 1.00 - VirtoolsCategorized in Particles DescriptionApply to a CURVE.Emits particles from a curve CurveParticleSystem.cmoTechnical InformationParticle System which emits particles from a curve, in the Y local direction of it. For a complete description of Particle Systems, click here. 曲线粒子系统在Particles中将其分类描述适用于一个曲线从一个曲线上发射粒子CurveParticleSystem.cmo技术信息从曲线上发射的粒子,在Y的方向。对粒子系统的完整的描述请单击CylindricalParticleSystemVersion 1.00 - VirtoolsCategorized in Particles DescriptionApply to a 3DENTITY.Emits particles from a cylinder CylindricalParticleSystem.cmoTechnical InformationParticle System which emits particles from a cylinder shape, oriented following the Z local direction of the frame it is attached to. For a complete description of Particle Systems, click here. 圆筒粒子系统在Particles中将其分类描述适用于3D实体从一个圆柱体中发射粒子CylindricalParticleSystem.cmo技术信息从一个圆柱体中发射粒子的粒子系统,以Z轴的方向发射。对粒子系统的完整的描述请单击DiscParticleSystemVersion 1.00 - VirtoolsCategorized in Particles DescriptionApply to a 3DENTITY.Emits particles from a disc DiscParticleSystem.cmoTechnical InformationParticle System which emits particles from a disc, oriented in the Z local direction of the frame it is attached to and defined in size by the X and Y frame dimensions. For a complete description of Particle Systems, click here. 圆盘粒子系统在Particles中将其分类描述适用于3D实体从一个圆盘中发射粒子DiscParticleSystem.cmo技术信息从一个圆盘中发射粒子的粒子系统,它依附于每帧上的Z轴的方向,然后对X轴和Y轴上的帧的大小尺寸下定义。对粒子系统的完整的描述请单击LinearParticleSystemVersion 1.00 - VirtoolsCategorized in Particles DescriptionApply to a 3DENTITY.Emits particles from a line LinearParticleSystem.cmoTechnical InformationParticle System which emits particles from a line, oriented in the X local direction of the frame it is attached to. For a complete description of Particle Systems, click here. 直线粒子系统在Particles中将其分类描述适用于3D实体从一根直线上发射粒子LinearParticleSystem.cmo技术信息从一个直线上发射粒子,以X轴为方向。对粒子系统的完整的描述请单击ObjectParticleSystemVersion 1.00 - VirtoolsCategorized in Particles DescriptionApply to a 3DOBJECT.Emits particles from an object surface ObjectParticleSystem.cmoTechnical InformationParticle System which emits particles from random faces of the object its attached to, following faces normal direction. For a complete description of Particle Systems, click here. 对象粒子系统在Particles中将其分类描述适用于3D对象从一个对象表面上发射粒子ObjectParticleSystem.cmo技术信息从一个对象的表面上发射粒子的粒子系统,跟随表面上法线的方向。对粒子系统的完整的描述请单击PlanarParticleSystemVersion 1.00 - VirtoolsCategorized in Particles DescriptionApply to a 3DENTITY.Emits particles from a plane PlanarParticleSystem.cmoTechnical InformationParticle System which emits particles from a plane, which normal is the Z local direction of the frame it is attached to and defined in size by the X and Y frame dimensions. For a complete description of Particle Systems, click here. 平面粒子系统在Particles中将其分类描述适用于3D实体从一个平面上发射粒子PlanarParticleSystem.cmo技术信息从一个平面上发射粒子,在Z轴方向上的法线附属于它并通过X轴和Y轴的尺寸对大小下定义。对粒子系统的完整的描述请单击Point Particle SystemVersion 1.00 - VirtoolsCategorized in Particles DescriptionApply to a 3DENTITY.Emits particles from a point Point Particle System.cmoTechnical InformationParticle System which emits particles from a point, in the Z local direction of the frame it is attached to. For a complete description of Particle Systems, click here. 点粒子系统在Particles中将其分类描述适用于3D实体从一个点上发射粒子Poin
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