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LaborDynamicsinaMobileMicro-TaskMarket MohamedMusthag,DeepakGanesan DepartmentofComputerScience UniversityofMassachusetts,Amherst,MA01003 musthag, ABSTRACT Theubiquityofsmartphoneshasledtotheemergenceofmo- bile crowdsourcing markets, where smartphone users partic- ipate to perform tasks in the physical world. Mobile crowd- sourcing markets are uniquely different from their online counterparts in that they require spatial mobility, and are thereforeimpactedbygeographicfactorsandconstraintsthat are not present in the online case. Despite the emergence and importance of such mobile marketplaces, little to none is known about the labor dynamics and mobility patterns of agents. This paper provides an in-depth exploration of labor dynam- icsinmobiletaskmarketsbasedonayear-longdatasetfroma leadingmobilecrowdsourcingplatform. Wendthatasmall core group of workers ( 80%) generated in the market. We nd that these super agents are more efcient thanotheragentsacrossseveraldimensions: a)theyarewill- ingtomovelongerdistancestoperformtasks,yettheyamor- tizetravelacrossmoretasks,b)theyworkandsearchfortasks more efciently, c) they have higher data quality in terms of accepted submissions, and d) they improve in almost all of theseefciencymeasuresovertime. Wendthatsuperagent efciency stems from two simple optimizations they are 3 morelikelythanotheragentstochaintasksandtheypick fewer lower priced tasks than other agents. We compare mo- bileandonlinemicro-taskmarkets,anddiscussdifferencesin demographics, data quality, and time of use, as well as simi- larities in super agent behavior. We conclude with a discus- sionofhowamobilemicro-taskmarketmightleveragesome ofourresultstoimproveperformance. AuthorKeywords crowdsourcing;mobilecrowdsourcing;microtaskmarkets; labormobility ACMClassicationKeywords H.5.m. Information Interfaces and Presentation (e.g. HCI): Miscellaneous Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for prot or commercial advantage and that copies bearthisnoticeandthefullcitationontherstpage. Tocopyotherwise,or republish,topostonserversortoredistributetolists,requirespriorspecic permissionand/orafee. CHI2013,April27May2,2013,Paris,France. Copyright2013ACM978-1-4503-1899-0/13/04.$15.00. Platform Tasks FieldAgent2 Price checks, Service Assess- ment, Photography, Verica- tion,PropertyEvaluation Gigwalk3 Data collection, Photography, Focus Groups, Store Audits, IT, FinancialServices NeighborFavor4 Deliveries,Rides,Groceries TaskRabbit5 Odd Errands, Groceries, Mov- ing,Deliveries,Cleaning WeGoLook6 Verify Properties, Automobiles, Dates,Boats,HeavyEquipment beforepurchase Table1. SomeActiveMobileCrowdsourcingPlatforms GeneralTerms HumanFactors;Measurement. INTRODUCTION The past decade has seen unprecedented growth in smart- phones, with millions of these devices becoming rst-class citizens of the Internet. The growing smartphone user base has enabled new paid mobile crowdsourcing marketplaces, where individuals are paid to perform tasks using their mo- bile phones as they move around in their day-to-day lives. Such task markets represent the mobile equivalent of online task markets such as the Amazon Mechanical Turk 1, and provide an exchange for short and generic micro-tasks that can be performed by any individual with a smartphone. Sev- eral instances of such mobile crowdsourcing markets have emerged commercially including Gigwalk 3, FieldAgent 2,andTaskRabbit5(seeTable1)typicaltaskspayusers a few dollars for capturing photos of buildings or sites, price checks, product placement checks in stores, trafc checks, location-awaresurveys,andsoon. While there has been signicant prior work on online micro- task markets such as the Amazon Mechanical Turk, they do not capture several unique characteristics of mobile crowd- sourcing markets. These markets are different from their on- line counterparts in that they involve mobility in the physical world. As a consequence, they are inuenced by a host of location-dependent factors such as population density, trans- portation modes, commute costs, and geographically scoped supply and demand, none of which play a role in online task markets. Such mobile task markets provide valuable and unique insights into the labor dynamics for micro-tasks in the physical world, and our understanding of how location- Session: Smart Tools, Smart Work CHI 2013: Changing Perspectives, Paris, France 641dependentfactorsinuenceindividualagentbehavioraswell asoverallsystemdynamics. In this paper, we leverage a large dataset of several hundreds of thousands of mobile micro-tasks and tens of thousands of agents from a popular mobile crowdsourcing platform. Our contributionsarethree-fold. First, weminethedatasettoan- swerseveralquestionsaboutspatio-temporallabordynamics of agentsin amobile task market. We look athow faragents are willing to move to perform tasks, how they amortize the costs associated with travel across tasks that they perform, how efcient they are in locating tasks that they wish to per- form and in actually executing the tasks, and the quality of data that they provide. We look at temporal trends across all of these metrics to understand whether their efciency tends to improve or reduce over time. Our analysis reveals that a smallfractionofagents(99.8%) requiredagentstobepresentatthelocationofthetaskbefore they can accept one. Upon downloading the app, agents re- porttheirgender, age, highestlevelofeducation, andcurrent profession, providing valuable information about the demo- graphics of the agents on MobileCrowd. All activity gener- ated by the agent on the app is logged with a timestamp and location. This includes agent authentication events, prole update events, task downloads and views, starting and com- pletion of tasks, acceptance and rejection of tasks by task posters, etc. Overall, the dataset contained over 28 million log entries, providing a wealth of data about agent behavior thatformsthebasisofouranalysis. MobileCrowdwasinitiallyreleasedontheAppleiPhone,and hassubsequentlybeenreleasedfortheAndroidOS.Wehave dataforover400daysofMobileCrowdagentactivityending in September 2011. Our trace ended before the Android app was released so thedataset contains only iPhone users. Hun- dredsofthousandsofdifferentassignmentswerepostedover this period, out of which tens of thousands had been com- pletedbytheendofourtrace 2 . Outofthetensofthousandsof uniqueagentswhowereregisteredtousetheservice,several thousand agents successfully completed at least one assign- ment, whom we call active agents. All analyses presented in the paper are over these active agents, and a subset of these active agents whom we refer to as super-agents, unless men- tionedotherwise. SUPERAGENTSANDTHEIRBEHAVIOR WhileexaminingMobileCrowduserbehavior,weobservean interestingtrendarelativelysmallcore-groupofusersgen- erate a disproportionately large fraction of the activity. Fig- ure 1 shows that 10% of active agents are responsible for a remarkable 84% of total earnings, and for 80% of the total tasks done on MobileCrowd. The existence of such heavily skewed behavior on MobileCrowd makes it important to fo- cus on this critical group of users since they play a dominant role in the overall dynamics of the system and contribute the mostvaluetotaskpostersinsuchamarketplace. Wereferto this top 10% of active agents as super-agents, a term that we willusethroughoutthispapertorefertothisgroup. Ouranalysesintherestofthissectionexaminesseveralques- tions pertinent to user behavior through a super agent lens. Whyaresuperagentssignicantlymoreeffectiveatperform- ingtasksandearningmoneythroughmobilecrowdsourcing? 1 /us/app/photosynth/id430065256?mt=8 2 At the request of MobileCrowd, we do not provide precise num- bers of the size of the task market in terms of the agents, tasks, and revenue. Rather, wefocusonunderstandingperformanceofagents, andcomparingdifferentgroupsintermsoftheirefciency. Session: Smart Tools, Smart Work CHI 2013: Changing Perspectives, Paris, France 642 0204060801000 10 20 30 40 50 60 70 80 90 100 Cumulative Probability % of Active Agents (Highest to Lowest Earner) Cumulative Earnings Cumulative Completed Tasks Figure1. Top10%ofactiveagentsresponsiblefor84%oftotalearnings and80%ofallcompletedtasksonMobileCrowd Dosuperagentsearnmoresimplybecausetheyperformmore tasks or do they have any tricks that make them more ef- cient in performing these tasks? How far are agents willing to travel to perform tasks? Are the amounts earned on tasks sufcient to amortize commute costs? Are there any demo- graphic differences between super agents and other agents? Through the process of answering these questions, we hope toidentifycharacteristicsthatdistinguishthisgroup,andthat couldprovideusefulinsightsfortaskpostersandagents. Weusemixed-effectsregressionsanalyses,whichaccountfor correlation of observations within individuals, to test for sig- nicantdifferences. Whereuseful,p-valuesarereportedwith themeansandcondenceboundsofthecorrespondingdistri- butions. Howefcientaresuperagents? Inthissection,welookattheefciencyofagentsontheMo- bileCrowdplatform. Sincemobiletasksinvolvebothphysical mobilityaswellastimespentontheapptoperformthetask, we need to consider both the spatial and temporal efciency of an agent. From a spatial perspective, Labor Economists have argued that higher labor mobility, either in the form of occupationalmobility(changingjobs)orgeographicmobility (changingworklocation),contributestoeconomicgrowthby eliminating inefciencies in the economy 8. In the context of mobile crowdsourcing, we see a lot of geographical labor mobility. Whilethisdoesnotmanifestinthesenseofuproot- ing livelihoods and relocating as commonly understood by Economists, willingness to move longer distances generally makes more tasks accessible to workers provided that there are tasks available further away. From a temporal perspec- tive, a pertinent question is how efciently agents perform workinamobiletaskmarket. Justaslabormobilityincursthe overhead of moving to the task location, there is also tempo- ral overhead incurred in searching across the list of available tasks in an area, and deciding which tasks to perform. In the restofthissection,welookatthesetwoaspectsofefciency ofmobileagents. Distance Efciency Given evidence of the benets of labor mobility in the Eco- nomicsliterature,wewouldliketocapturehowthesebenets manifest themselves, and to what degree they extend to the present context of mobile crowdsourcing. Is traveling longer distances correlated with higher activity on MobileCrowd? Do agents who have larger geographically “active” regions performbetter? Canthesuccessofsuperagentsbeexplained by their willingness to travel larger distances? Are agents able to recoup the additional travel time and monetary cost associatedwithgeographicalmobilitytotasks(e.g. fuelcost, bus/subwaytickets,parkingfees,etc)? The metric that we use for capturing these tradeoffs is dis- tance efciency, which we dene as the number of dollars earned per mile traveled in a day. A higher distance ef- ciency means that an agent earned more dollars per mile, whichispreferredirrespectiveofthetransportationmodethat theagentused. Estimating distance traveled: To compute distance ef- ciency, we must rst estimate the distance traveled in a day to perform the tasks. However, measuring the total distance traveledbyasuper-agentisnotstraightforwardsincewerst needtoidentifythe“home”locationforeachagent,andthen calculatetheround-tripdistancebetweenhomeandthetasks thatwereperformedintheday. Inaddition,itispossiblethat agents further amortize travel costs by performing tasks that are closer to their “work” location or other meaningful loca- tionswheretheymaybevisiting. Weapproximatethetotaldistancetraveledbyanagentasfol- lows. We look at all the locations at which the app was used but where a task was not actually completed this includes browsingfortasks,updatingprole,orviewingearnings,but does not include working on and submitting tasks. We as- sume that most of these points are likely to emerge from the “planning” location i.e. the location from where a user plans the travel circuit for the day. We identify this planning lo- cation for each active agent as the largest cluster among the non-worked location samples, generated by running an hier- archical clustering algorithm on the dataset, where clusters arenotallowedtospanmorethanamileinradius. Once the planning location is identied, our estimate for the dailydistancetravelledisthelengthofthesimplecyclestart- ingfromtheplanninglocation,andvisitingallcompletedas- signments in a day. For example, if an agent does most of hisplanninginlocationAandinonedaycompletedataskin locationB andanotherinlocationC,thedailydistancetrav- eled would be the sum of the distance betweenA andB,B andC, andC andA, where each distance is the great circle distancebetweenthetwopoints. Welteredoutcaseswhere agents traveled more than 100 miles since agents sometimes performedworkinothercitieswhiletraveling. Figure 2 shows the CDF of the daily distances travelled on days where at least one task was completed. We nd that super-agents travel on average 14.07 miles each day in-order to complete tasks, which is 2.91 miles longer in a day than otheragents(p0.000). Distance efciency: We have seen that super agents are willingtotravellongerdistances,butdoestheextendedtravel Session: Smart Tools, Smart Work CHI 2013: Changing Perspectives, Paris, France 643 010.1 1 10 100 CDF Daily Distance Travelled (miles) Super Other Figure2. Distancetravelled(logscale)inadayCDF.Superagentstravel largerdistancesdaily010 2 4 6 8 10 CDF Distance Efficiency ($ earned per mile) Super Other Figure 3. Distance Efciency CDF. Super agents earn more per mile thanamajorityofotheragents. leadtomoreearningopportunities? Figure3showstheCDF of distance efciency for all active agents. The graph shows thatsuperagentshavehigherdistanceefciencyinallexcept thelastquartileofagents,wherethetrendips. Thisdemon- strates that longer distances that super agents are willing to traveloccasionallyhurtstheirdistanceefciency. Thehigher distance efciency for some of the other agents also arises fromthe factthatthey performonly afewtasks thatarevery proximate to their residences, leading to high efciency. In terms of average earnings, super agents and other agents are similar earning on average 6.51 and 6.57 dollars per mile re- spectively. In summary, we see that even though super agents travel longerdistances,theyearnmoreintheirtravels,therebymak- ing their distance efciency higher than a majority of other agents. Temporal Efciency Having looked at the mobility patterns of agents in Mobile- Crowd, we turn to the temporal aspects of their behavior. Specically, we look at how efciently they use their time onMobileCrowd. ThetimethatauserspendsontheMobile- Crowd app can be split into two parts: a) the time that a user spends doing a task, whether it involves capturing pictures00.810 10 20 30 40 50 60 70 80 CDF Agent Efficiency ($ per hour) Super Other Figure 4. Working Efciency CDF. Super agents are more efcient workingontasks00.810 10 20 30 40 50 60 70 80 CDF Agent Efficiency ($ per hour) Super Other Figure 5. Searching Efciency CDF. Super agents are more efcient searchingandplanning or answering questions, and b) the time that a user spends perusing through available jobs to search for an appropriate one. Sinceourdatasetincludesdetailsonexactlywhataction was performed on the app each time it was used, it allows us topreciselyseparatethetwometrics. Together,thesemetrics capturethetemporalefciencyofauser. Working efciency: In order to measure how well an agent useshertimewhileworking, wedene working efciencyas the number of dollars earned per hour spent working on as- signments. Figure 4 shows the CDF of working efciency forallactiveagents. Superagentsearnonaverage19.84dol- lars per hour, while other agents earn 10.82 dollars per hour (p0.000) Searching efciency: The temporal efciency of a mobile agent depends not only on the time spent working on assign- ments, but also the time agents spend planning and looking for tasks to perform. In this section we look at these ses- sions in which agents do no work, but spend searching and planning. Similar to working efciency, we dene search- ing efciency as the dollars earned per hour that an agent spends planning and searching for tasks. Figure 5 shows the CDF of searching efciency of agents. We nd that super agents earn on average 40.19 dollars per minute spent plan- Session: Smart Tools, Smart Work CHI 2013: Changing Perspectives, Paris, France 644 00.810 2 4 6 8 10 CDF No. of assignments completed Super Other Figure 6. Session Worked Count CDF. Super agents chain more than oneassignmentinalmost20%ofsessions00.810 2 4 6 8 10 Cumulative Session Earnings (% of total) Session Completed Assignment Count Super Other Figure7. CumulativeSessionEarnings. Nearly50%oftotalsuperagent earningsisgeneratedbysessionsinwhichagentschainedatleast2tasks ning and searching, whereas other agents earn 16.46 dollars perminute. (p0.052) Thus, not only are super agents traveling more distances to improve distance efciency, they are also planning and searchingfortasksmoreefcientlytoimprovetemporalef- ciency. Whyaresuperagentsmoreefcient? Our results so far have demonstrated that super agents are moreefcientalongthespatialandtemporaldimensions. We now ask “how” they achieve higher efciencies. Are there any specic techniques that super agents utilize to improve theirefciencies? Chaining Tasks: One intuitive method by which super agentsmaybeimprovingefciencyisbyworkingonseveral sp

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