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1、初学C#一周,老师布置了个用C#编写仿Windows扫雷游戏的作业,我用了三天才弄出来,分享出来自我满足一下。程序是用vs 2008 控制台应用程序编的。界面有点粗糙,基本的功能倒是实现了。using System;using System.Collections.Generic;using System.Linq;using System.Text;namespace saolei class Program /说明 方向键控制方向,空格键显示,按R标记地雷 static int rl = 0; /rl横坐标 static int ud = 0; /ud纵坐标 static int leve
2、l = 0; /游戏难度 static int Win = 0; /根据难度赋值,用来判断是否完成游戏 static string, LendMine = new string9, 9;/二维数组表示游戏界面,横纵各9格 static string, LendMine2 = new string16, 16;/ 横纵各16格 static Random rnd = new Random(); static bool b = true; static void Main(string args) Console.Write("请选择难度(1简单,2中级):"); level
3、= int.Parse(Console.ReadLine(); switch (level) case 1: Level1(); Win = 71; break; case 2: Level2(); Win = 216; break; default: break; #region 绘制界面 switch (level) case 1: for (int i = 0; i < 9; i+) for (int j = 0; j < 9; j+) Console.Write("H"); Console.WriteLine(); break; case 2: for
4、(int i = 0; i < 16; i+) for (int j = 0; j < 16; j+) Console.Write("H"); Console.WriteLine(); break; default: break; #endregion #region 进行游戏 Console.SetCursorPosition(0, 0);/光标初始位置 do if (Console.KeyAvailable) ConsoleKey ck = Console.ReadKey(true).Key; if (ck = ConsoleKey.Spacebar) Sh
5、ow(); /显示光标位置的数字 else SetCursorPos(ck); /移动光标 while (b); #endregion public static void Level1() #region 产生地雷 int a = new int10; int c = new int10; for (int i = 0; i <= 9; i+) /设置地雷位置,总共10个,用*表示 int H = rnd.Next(0, 9); int S = rnd.Next(0, 9); ai = H; ci = S; for (int j = 0; j < i; j+) if (aj =
6、H && cj = S)/判断第i个地雷位置是否与之前的有重复 i-; /i-1,下一个循环重新产生第i个地雷坐标 break; LendMineH, S = "*" #endregion #region 编辑数字分布 for (int i = 0; i < 9; i+) /横纵9*9=81格 /用LendMinei,j表示格子,存储的元素为数字或地雷("*") for (int j = 0; j < 9; j+) int n = 0; if (LendMinei, j != "*") /判断此格周围的地雷
7、数,将数字存在此格LendMinei,j中 #region if (i = 0) if (j = 0) /位于左上顶点的格子 if (LendMinei + 1, j = "*") n+; if (LendMinei + 1, j + 1 = "*") n+; if (LendMinei, j + 1 = "*") n+; LendMinei, j = string.Format("0", n); if (j = 8) /右上顶点 if (LendMinei + 1, j = "*") n+;
8、if (LendMinei + 1, j - 1 = "*") n+; if (LendMinei, j - 1 = "*") n+; LendMinei, j = string.Format("0", n); if (j > 0 && j < 8) /上边界 if (LendMinei + 1, j = "*") n+; if (LendMinei + 1, j + 1 = "*") n+; if (LendMinei + 1, j - 1 = "*&qu
9、ot;) n+; if (LendMinei, j + 1 = "*") n+; if (LendMinei, j - 1 = "*") n+; LendMinei, j = string.Format("0", n); #endregion #region if (i = 8) if (j = 0) /左下顶点 if (LendMinei - 1, j = "*") n+; if (LendMinei - 1, j + 1 = "*") n+; if (LendMinei, j + 1 = &
10、quot;*") n+; LendMinei, j = string.Format("0", n); if (j = 8) /右下顶点 if (LendMinei - 1, j = "*") n+; if (LendMinei - 1, j - 1 = "*") n+; if (LendMinei, j - 1 = "*") n+; LendMinei, j = string.Format("0", n); if (j > 0 && j < 8) /下边界
11、if (LendMinei - 1, j = "*") n+; if (LendMinei - 1, j + 1 = "*") n+; if (LendMinei - 1, j - 1 = "*") n+; if (LendMinei, j + 1 = "*") n+; if (LendMinei, j - 1 = "*") n+; LendMinei, j = string.Format("0", n); #endregion #region if (j = 0 &
12、& i > 0 && i < 8) /左边界 if (LendMinei + 1, j = "*") n+; if (LendMinei + 1, j + 1 = "*") n+; if (LendMinei - 1, j = "*") n+; if (LendMinei - 1, j + 1 = "*") n+; if (LendMinei, j + 1 = "*") n+; LendMinei, j = string.Format("0"
13、;, n); if (j = 8 && i > 0 && i < 8) /右边界 if (LendMinei + 1, j = "*") n+; if (LendMinei + 1, j - 1 = "*") n+; if (LendMinei - 1, j = "*") n+; if (LendMinei - 1, j - 1 = "*") n+; if (LendMinei, j - 1 = "*") n+; LendMinei, j = stri
14、ng.Format("0", n); #endregion #region i>0&&i<8&&j>0&&j<8 if (i > 0 && i < 8 && j > 0 && j < 8) /中间 /n = 0; if (LendMinei - 1, j = "*") n+; if (LendMinei - 1, j - 1 = "*") n+; if (LendMinei - 1, j +
15、1 = "*") n+; if (LendMinei, j + 1 = "*") n+; if (LendMinei, j - 1 = "*") n+; if (LendMinei + 1, j = "*") n+; if (LendMinei + 1, j + 1 = "*") n+; if (LendMinei + 1, j - 1 = "*") n+; LendMinei, j = string.Format("0", n); #endregion
16、#endregion public static void Level2() #region 产生地雷 int a = new int40; int c = new int40; for (int i = 0; i < 40; i+) /设置地雷位置,总共40个,用*表示 int H = rnd.Next(0, 16); int S = rnd.Next(0, 16); ai = H; ci = S; for (int j = 0; j < i; j+) if (aj = H && cj = S)/判断第i个地雷位置是否与之前的有重复 i-; /i-1,下一个循环重
17、新产生第i个地雷坐标 break; LendMine2H, S = "*" #endregion #region 编辑数字分布 for (int i = 0; i < 16; i+) /横纵16*16=256格 /用LendMinei,j表示格子,存储的元素为数字或地雷("*") for (int j = 0; j < 16; j+) int n = 0; if (LendMine2i, j != "*") /判断此格周围的地雷数,将数字存在此格LendMinei,j中 #region if (i = 0) if (j =
18、 0) /位于左上顶点的格子 if (LendMine2i + 1, j = "*") n+; if (LendMine2i + 1, j + 1 = "*") n+; if (LendMine2i, j + 1 = "*") n+; LendMine2i, j = string.Format("0", n); if (j = 15) /右上顶点 if (LendMine2i + 1, j = "*") n+; if (LendMine2i + 1, j - 1 = "*")
19、 n+; if (LendMine2i, j - 1 = "*") n+; LendMine2i, j = string.Format("0", n); if (j > 0 && j < 15) /上边界 if (LendMine2i + 1, j = "*") n+; if (LendMine2i + 1, j + 1 = "*") n+; if (LendMine2i + 1, j - 1 = "*") n+; if (LendMine2i, j + 1 = &q
20、uot;*") n+; if (LendMine2i, j - 1 = "*") n+; LendMine2i, j = string.Format("0", n); #endregion #region if (i = 15) if (j = 0) /左下顶点 if (LendMine2i - 1, j = "*") n+; if (LendMine2i - 1, j + 1 = "*") n+; if (LendMine2i, j + 1 = "*") n+; LendMine2i
21、, j = string.Format("0", n); if (j = 15) /右下顶点 if (LendMine2i - 1, j = "*") n+; if (LendMine2i - 1, j - 1 = "*") n+; if (LendMine2i, j - 1 = "*") n+; LendMine2i, j = string.Format("0", n); if (j > 0 && j < 15) /下边界 if (LendMine2i - 1, j
22、 = "*") n+; if (LendMine2i - 1, j + 1 = "*") n+; if (LendMine2i - 1, j - 1 = "*") n+; if (LendMine2i, j + 1 = "*") n+; if (LendMine2i, j - 1 = "*") n+; LendMine2i, j = string.Format("0", n); #endregion #region if (j = 0 && i > 0
23、&& i < 15) /左边界 if (LendMine2i + 1, j = "*") n+; if (LendMine2i + 1, j + 1 = "*") n+; if (LendMine2i - 1, j = "*") n+; if (LendMine2i - 1, j + 1 = "*") n+; if (LendMine2i, j + 1 = "*") n+; LendMine2i, j = string.Format("0", n); i
24、f (j = 15 && i > 0 && i < 15) /右边界 if (LendMine2i + 1, j = "*") n+; if (LendMine2i + 1, j - 1 = "*") n+; if (LendMine2i - 1, j = "*") n+; if (LendMine2i - 1, j - 1 = "*") n+; if (LendMine2i, j - 1 = "*") n+; LendMine2i, j = stri
25、ng.Format("0", n); #endregion #region i>0&&i<15&&j>0&&j<15 if (i > 0 && i < 15 && j > 0 && j < 15) /中间 /n = 0; if (LendMine2i - 1, j = "*") n+; if (LendMine2i - 1, j - 1 = "*") n+; if (LendMine2i -
26、1, j + 1 = "*") n+; if (LendMine2i, j + 1 = "*") n+; if (LendMine2i, j - 1 = "*") n+; if (LendMine2i + 1, j = "*") n+; if (LendMine2i + 1, j + 1 = "*") n+; if (LendMine2i + 1, j - 1 = "*") n+; LendMine2i, j = string.Format("0", n); #endregion #endregion public st
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