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1、计算机辅助设计I教学大纲课程代码074102924课程名称计算机辅助设计I英文名称Computer Aided Design I课程类别专业基础课课程性质必修学时总学时:48 实验学时:32实习学时:0学分2开课学期1开课单位设计学院适用专业环境设计授课语言中文先修课程设计概论课程对毕业要求的支撑本课程对学生达到如下毕业要求有如下贡献:1.设计知识:掌握扎实的基础知识和专业技能,能够将软件与美学的知识和理论用于解决复杂的设计实践问题。2.问题分析:能够应用本专业基本原理、方法和手段分析针对具体设计主题分析问题,以获得有效结论。3.设计/开发解决方案:能够针对指定主题运用计算机辅助技术,满足特定

2、需求的视觉表达,并能够在设计环节中体现创新意识,考虑经济、文化、环保、安全、技术、美观等因素。4.研究:具有人文社会科学素养、社会责任感,能够在环境设计与公共艺术的创作实践中理解并遵守设计职业道德和规范,履行责任。5.使用现代工具:能够针对各专业的设计问题,开发、选择与使用恰当技术手段、现代信息工具和资源,并能够理解其局限性。12.终身学习:具有自主学习和终身学习的意识,有不断学习和适应发展的能力。课程目标通过本课程的学习,学生将具备以下能力:(1)初步的软件使用规范、概念和理论1、2(2)根据主题,选择有效的软件,运用平面设计设计思维和专业现代基本工具使用技能的训练。1、3、4(3)科学的工

3、作方法:对软件基本内容体系的初步认识,对设计过程的感性认识和一般了解,对中外优秀软件设计作品即自己的设计进行初步的评价,并能完成个人或团队的汇报。5、12 学生通过学习本课程能达到对软件界面、工具组、特定主题的设计表现能力,能通过手绘图形式表达设计思维,最终能用计算机辅助设计软件表现出来。课程简介计算机辅助设计(一)是一门实践性和运用性非常强的课程,是设计类专业必修课,也是能贯穿整个本科四年学习中对设计基础表现的运用性课程,本课程主要教授内容为Photoshop CS6和Adobe Illustrator CS 6。 学习本课程后能达到对基础排版、图像处理、简单专业方向的设计表现能力,能通过手

4、绘图形式表达设计思维,最终能用计算机辅助设计软件表现出来。教学内容与学时分配Adobe Photoshop 24 学时(一)Adobe Photoshop的基本概述 (2 学时)(1)大学生使命感、责任感(1 学时)(2)Photoshop概述, Photoshop经典案例欣赏 (二)PS基础知识 (10学时)(1)界面认识、文件格式类型(2)图层的编辑与应用、入门基础工具、文字工具类型(3)图像校色,修复类工具的使用,调整层(4)图层扩展知识,色彩基础知识,图像模式转换教学要求:熟悉工具及属性栏对话框参数的设定,图层的编辑与应用,了解颜色模式,掌握调色基本命令,熟练使用调整层;掌握基本的图像

5、修复。重点:图层的编辑与应用,运用调整层编辑图像,修图基础知识难点:图层的编辑与应用,基础图形绘制,调整层应用(三)蒙版与通道 (4学时)(1)合成基础知识(2)通道的概念和作用(3)蒙版的作用和类型(剪切蒙版、图层蒙版、快速蒙版),教学要求:熟练使用钢笔工具,理解通道的概念和作用,了解图层混合模式并熟练2-3种,有能力结合钢笔/通道/蒙版等进行复杂图像编辑与合成,以达到理想的设计效果。重点:蒙版的理解和使用,图层的混合模式难点:蒙版的类型与灵活运用,理解混合模式的概念、类型、应用(四)滤镜和图层样式 (8学时)(1)常用滤镜特效制作(2)图层样式功能教学要求:熟悉常用滤镜,通过滤镜制作特效,

6、能够利用图层样式功能制作各种立体投影以及质感光影图像效果。重点:滤镜的合理运用难点:常用滤镜的使用,图层样式的灵活运用Adobe Illustrator CS 6 24 学时(一)AdobeIllustrator的基本概述 (2学时)(1)Illustrator概述(2)Illustrator经典案例欣赏(3)作为设计专业人士掌握该软件的重要性。 (二)基础知识 (4学时) (1)AI基础入门工具认识,矢量图形基础绘制(2)颜色填充与轮廓线的编辑,(3)对象管理(4)文字工具类型,剪切蒙版的运用教学要求:掌握基础工具的使用,属性栏、对话框参数的设定,掌握简单图形的绘制,理解蒙版原理并熟练使用重

7、点:图形绘制,文字的编排、变形难点:图形绘制,剪切蒙版的运用(三)造型工具应用 (4学时) (1)钢笔工具,路径工具,路径编辑,(2)造型命令,渐变工具(3)图形绘制技巧(4)交互式工具教学要求:熟练掌握钢笔工具的使用,掌握常用的造型命令,能够完成复杂图形的绘制。重点:钢笔工具的使用,造型命令的使用难点:熟练使用钢笔工具、路径工具等系列造型工具。(四)典型造型技巧 (8学时)(1)混合工具,透明蒙板 (2)实时上色,文本及位图的特效(3)调和与封套(4)3D特效,综合实例练习 教学要求:混合工具的使用, 掌握较好的造型技巧,能够完成严谨图形的绘制,结合特效工具完成造型/色彩丰富图形绘制。重点:

8、文本及位图的特效,3D特效难点:3D特效,调和与封套,根据设计需要制作较为复杂的图形图像根据需要,进行12次的外出社会调研实验教学(包括上机学时、实验学时、实践学时)总学时:48 实验学时:32实习学时:0教学方法课程教学以课堂教学、课外作业、综合讨论、网络以及授课教师的科研项目结合等共同实施。考核方式本课程注重过程考核,考核形式、考核内容、课程目标、成绩比例为:(1)平时作业和课堂表现考核:40%通过平实作业和课堂小测验,考查学生对各个章节基础知识的理解、实操和应用能力;课程目标1、2、3、4(2)期末考查(设计案例最终完成效果):60%侧重于考察学生对软件的灵活应用程度和综合设计表现能力。

9、课程目标5、6教材及参考书1 肖彬 编著,计算机图像处理基础教程Photoshop CS6,中国电力出版社,20172 英 萨帕特拉 著,Adobe Illustrator CS6中文版经典教程, 人民邮电出版社,2014“Computer Assisted Design I” SyllabusCourse Code074102924Course TitleComputer Aided Design ICourse CategorySpecialty Basic CourseCourse NatureCompulsory CourseClass HoursTotal Hours: 48 Exp

10、erimental Hours: 32 Other Hours: 0Credits2SemesterThe 1st termInstituteSchool of DesignProgram OrientedEnvironmental DesignTeaching LanguageChinesePrerequisitesIntroduction to designStudent Outcomes (Special Training Ability) This course contributes to the following graduation requirements: 1. Desig

11、n knowledge: Master solid basic knowledge and professional skills, and be able to apply software and aesthetic knowledge and theory to solve complex design practice problems. 2. Problem analysis: It can apply the basic principles, methods and means of the specialty to analyze the problems aiming at

12、specific design topics, so as to get effective conclusions. 3. Design/Development Solutions: Can use computer-aided technology to meet specific needs of visual expression, and can reflect innovative consciousness in the design process, taking into account economic, cultural, environmental protection

13、, safety, technology, beauty and other factors. 4. Research: With humanities and Social Sciences literacy, social responsibility, can understand and abide by the design professional ethics and norms in the creation practice of environmental design and public art, and fulfill their responsibilities.

14、5. Use modern tools: be able to develop, select and use appropriate technical means, modern information tools and resources, and understand their limitations, in view of the design problems of various professions. 12. Lifelong learning: with the awareness of self-learning and lifelong learning, and

15、the ability to constantly learn and adapt to development.Course ObjectivesThrough the study of this course, students will have the following abilities: (1) Preliminary software usage specifications, concepts and theories 1, 2 (2) According to the theme, choose effective software, use graphic design

16、thinking and professional training of basic modern tools. 1, 3, 4 (3) Scientific working methods: preliminary understanding of the basic content system of software, perceptual understanding and general understanding of the design process, preliminary evaluation of excellent software design works at

17、home and abroad, i.e. their own design, and able to complete individual or team reports. 5, 12 Through learning this course, students can achieve the ability to design and express the software interface, tool group and specific topics. They can express their design thinking by hand drawing, and fina

18、lly they can express it by computer aided design software.Course DescriptionComputer Aided Design (1) is a very practical and practical course. It is a compulsory course for design majors. It is also a practical course that can run through four years of undergraduate study. The main contents of this

19、 course are Photoshop CS6 and Adobe Illustrator CS6. After learning this course, we can achieve the ability of basic typesetting, image processing, simple professional direction design and expression of design thinking in the form of hand-drawn, and finally can be expressed by computer-aided design

20、software.Teaching Content and Class Hours DistributionAdobe Photoshop 32 class hours一 Basic overview of Adobe Photoshop (2 class hours) (1) College students sense of mission and responsibility(1 class hour)(2) Photoshop Overview,Photoshop Classic Case Appreciation 二.Basic knowledge of PS (14 class h

21、ours) (1) Interface recognition, file format type (2) Editing and Application of Layers, Basic Tools for Introduction and Types of Text Tools (3) Image color correction, the use of repair tools, adjustment layer (4) Layer Extension Knowledge, Basic Color Knowledge, Image Mode Conversion Teaching Req

22、uirements: Familiar with tool and property bar dialog box parameter setting, layer editing and application, understand color mode, master basic commands of color matching, skilled use of adjustment layer, master basic image restoration. Teaching emphasis : editing and application of layers, editing

23、images with adjustment layer, basic knowledge of repairing drawings Teaching difficulties: Layer editing and application, basic graphics drawing, adjustment layer application 三.Masks and Channels (8 class hours) (1) Basic knowledge of synthesis (2) The Concept and Function of Channel (3) The functio

24、n and type of mask (cutting mask, layer mask, fast mask). Teaching Requirements: Proficient in using pen tools, understanding the concept and function of channel, understanding layer mixing mode and 2-3 kinds of skilled, able to combine pen/channel/mask and other complex image editing and synthesis,

25、 in order to achieve the desired design effect. Teaching emphasis :Mask understanding and use, layer mixing mode Teaching difficulties: Mask type and flexible use, understand the concept, type and application of mixed mode 四.Filters and Layer Styles (8 class hours) (1) Making special effects of comm

26、on filters (2) Layer Style Function Teaching Requirements: Familiar with commonly used filters, through the production of special effects filter, can use layer style function to produce various stereo projection and texture photographic image effects. Teaching emphasis: Rational use of filters Teach

27、ing difficulties: the use of commonly used filters, flexible use of layer style Adobe Illustrator CS 6 32 class hours一.Basic overview of Adobe Illustrator (2 school hours) (1) Illustrator Overview (2) Appreciation of Illustrators Classic Cases (3) The importance of mastering the software as a design

28、 professional. 二.Basic knowledge (8 class hours) (1) Understanding of AI Basic Initial Tools and Basic Drawing of Vector Graphics (2) color filling and contour editing. (3) Object Management (4) Types of Text Tools and the Use of Cut Masks Teaching Requirements: Master the use of basic tools, attrib

29、ute bar, dialog box parameter setting, master the drawing of simple graphics, understand the principle of mask and skilled use. Teaching emphasis: Graphic Drawing, Text Arrangement and Deformation Teaching difficulties: Graphic Drawing, Application of Cutting Mask 三.Application of Modeling Tools (8

30、hours) (1) Pen Tool, Path Tool, Path Editor, (2) Modeling commands, gradient tools (3) Graphic Drawing Skills (4) Interactive tools Teaching Requirements: Proficiency in the use of pen tools, mastery of commonly used modeling commands, can complete the drawing of complex graphics. Teaching emphasis:

31、 the use of pen tools, the use of styling commands Teaching difficulties:Proficient use of pen tools, path tools and other series of modeling tools. 四.Typical Modeling Skills (8 Hours) (1) Mixing tools, transparent masks (2) Real-time coloring, text and bitmap effects (3) Harmonizing envelope (4) 3D

32、 special effects, comprehensive practice Teaching Requirements: The use of mixed tools, good modeling skills, can complete the rigorous graphics rendering, combined with special effects tools to complete the modeling/color-rich graphics rendering. Teaching emphasis: Text and bitmap effects, 3D effec

33、ts Teaching difficulties: 3D special effects, harmony envelope, according to the design needs to produce more complex graphics and images According to the courses need, investigation outside for 1-2 times Experimental TeachingTotal Hours: 48 Experimental Hours:32 Other Hours: 0Teaching MethodCourse

34、teaching is carried out in combination with classroom teaching, homework, comprehensive discussion, network and teachersscientific research projects.Examination MethodThis course pays attention to process assessment. Examination form, content, goal and achievement ratio are as follows: (1) Assessmen

35、t of homework and classroom performance in peacetime: 40% Through homework and classroom quizzes, studentsunderstanding, practice and application ability of the basic knowledge of each chapter are tested; Course Objectives 1,2,3,4 (2) Final Examination (Final Completion of Design Case): 60% Emphasis

36、 is laid on examining studentsflexible application of software and comprehensive design performance. Course objectives 5, 6, Teaching Materials and Reference Books1 Xiao Bin, Basic Course of Computer Image Processing Photoshop CS6, China Electric Power Publishing House, 2017 2 English Sapatra, Adobe

37、 Illustrator CS6 Chinese Classic Course, Peoples Posts and Telecommunications Publishing House, 2014 计算机辅助设计I实验教学内容与学时分配实验项目编号实验项目名称实验学时实验内容提要实验类型实验要求主要仪器设备与软件1Photoshop CS6软件基础知识实操4(1)软件界面(软件界面包括工具条、视窗、菜单、命令栏、捕捉等)(2)操作辅助(包括图层的作用、功能、创建、更改)(3)物体操作(物体的选择、移动、捕捉、变形等)综合性必做电脑、Photoshop CS6、Adobe Illustrat

38、or CS 62Photoshop CS6图层实操4基本图层构建、图层编辑,图层样式综合性必做电脑、Photoshop CS6、Adobe Illustrator CS 63Photoshop CS6曲线及路径实操4曲线绘制、曲线编辑、曲线焊接、修剪等综合性必做电脑、Photoshop CS6、Adobe Illustrator CS 64Photoshop CS6蒙版与通道 8合成基础知识、通道的概念和作用、蒙版的作用和类型(剪切蒙版、图层蒙版、快速蒙版)综合性必做电脑、Photoshop CS6、Adobe Illustrator CS 65Adobe Illustrator CS 6软件

39、基础知识实操4(1)软件界面(软件界面包括工具条、视窗、菜单、命令栏、捕捉等)(2)操作辅助(包括图层的作用、功能、创建、更改)(3)物体操作(物体的选择、移动、捕捉、变形等)综合性必做电脑、Photoshop CS6、Adobe Illustrator CS 66Adobe Illustrator CS 6典型造型工具应用4(1)图形的绘制与技巧(2)对象的排序与组合(3)颜色填充与轮廓线的编辑(4)交互式工具的应用综合性必做电脑、Photoshop CS6、Adobe Illustrator CS 67Adobe Illustrator CS 6典型造型技巧4(1)路径的使用和动作的自动化

40、处理(2)文本及位图的特效(3)综合实例制作练习综合性必做电脑、Photoshop CS6、Adobe Illustrator CS 6“Computer Aided Design I” Experimental Teaching ArrangementsNo.Experiment ItemClass HoursContent SummaryCategoryRequirementsInstruments, Equipments and Software1Operating the basic knowledge for Photoshop CS64(1) Software interface (including toolbar, widow, menu, order bar, capture) (2) Operating Aided (including action, function, creating, change of layer)(3) Object operating ( Choosing, move, capture and transform of object)ComprehensiveCompulsoryComputer, Photoshop CS6, Adobe Illustrator CS62Layer operati

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