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GuidelinesforEsportsPlayers
GuidelinesforEsportsPlayersisoneofseveralguidescreatedbytheWorldIntellectualPropertyOrganization(WIPO)andwrittenbyAndyRamos(Pérez-Llorca)andAntonioMuñoz-Torrero(Pérez-Llorca).Othertitles:
IntellectualPropertyandEsports:
Anoverviewofthegame
GuidelinesforEsportsTournamentOrganizers
GuidelinesforEsportsPlayers
VideoGamesEuropeRueduTrône108
1050Brussels,Belgium
www.videogameseurope.eu
WorldIntellectualPropertyOrganization34,chemindesColombettes,P.O.Box18CH-1211Geneva20,Switzerland
ThispublicationisajointworkofVideoGamesEuropeandtheWorldIntellectualPropertyOrganization(WIPO).
Thedesignationsemployedandthepresentationofmaterialthroughout
thispublicationdonotimplytheexpressionofanyopinionwhatsoeveronthepartofVideoGamesEuropeorWIPOconcerningthelegalstatusofanycountry,territoryorareaorofitsauthorities,orconcerningthedelimitationofitsfrontiersorboundaries.
ThispublicationisnotintendedtoreflecttheviewsoftheMemberStatesortheSecretariatofWIPO.
ThementionofspecificcompaniesorproductsofmanufacturersdoesnotimplythattheyareendorsedorrecommendedbyVideoGamesEuropeorWIPOinpreferencetoothersofasimilarnaturethatarenotmentioned.
Cover:GettyImages;Unsplash;Freepik
WIPOReference:1087/26
©VideoGamesEuropeandWIPO,2026
Allrightsreserved.
Whatshouldplayerslookoutfor?
Inthedynamicworldofesports,professionalandamateurplayersfrequentlyencounterIP
issuesthatcansignificantlyimpacttheiractivities.Aswillbefurtherdevelopedbelow,themostcommonIPissuesplayersshouldbeawareofinthecontextofesportsare,amongothers:
–Contentownershipandlicensing
–Monetizationandrevenuesharing
–Fanartandgamemodifications
–Unauthorizeduseofcopyrightedmaterial
–Trademarkinfringement
ThereareseveralreasonswhyplayersshouldcareaboutIP.Firstandforemost,understandingIPwillhelpyouprotectyourowncreationsandavoidlegalpitfalls.Byunderstandingyourrightsandtherightsofothers,youcanensurethatyourcontentislegallycompliantandprotected
fromunauthorizeduseallowingyoutobetterplanyourcareerasaplayer.
IPawarenessalsodemonstratesprofessionalismandrespectfortheworkofothersinthe
sector.Asaplayer,respectingIPrightsfostersapositivecommunityenvironmentand
encouragescollaborationandinnovation.Itshowsthatyouvaluethecontributionsofgamedevelopers,artistsandothercontentcreators,whichcanenhanceyourreputationwithintheesportscommunity.
ProperlymanagingIPcanopenuprevenueopportunitiesthroughlicensing,sponsorships
andpartnerships.ByunderstandingandrespectingIPrights,youcancreatecontentthatis
attractivetopotentialsponsorsandpartners,leadingtoincreasedmonetizationopportunities.Brandsandsponsorsdonotwanttoassociatethemselveswithinfringingactivities,evenif
donesoindirectly.Thisincludes,forexample,peopleandcompanietheycouldbeassociatedwith,suchasanesportteamoraneventsponsoredbyaspecificbrand.Additionally,being
knowledgeableaboutIPissuescanhelpyounegotiatebettertermsandagreements,ensuringthatyoureceivefaircompensationforyourwork.
Asdescribedabove,intellectualproperty(IP)rightsareanessentialelementofthevideogamesandesportsindustry.ByunderstandingthecommonIPchallengesandtheimportanceofIP
awareness,playerscanbetternavigatethelegallandscapeandprotecttheirowncreations.
ThisintroductoryinsightsetsthestageformoredetailedguidanceonaddressingspecificIPchallenges,asdescribedbelow.
Generatingandauthorizingtheuseofcontent
Thefirststeptoprotectingyourcreationsandrespectingtherightsofothersistounderstandwhoownstherightstothecontentyouwanttouseorincorporateinyourcreation.Whenyouuseanonlineservicesuchasavideostreamingplatformorevensubscribetoonlineservices
ofavideogame,youenterintoacontractualrelationshipwiththeowneroftheplatform,videogameorservice.Thecontractisdetailedinthetermsofuse,sometimesreferredtoasEndUserLicenseAgreementorEULA)availableintheplatform.Thereitwillnotonlydescribewhatyoucanorcan’tdobutalsowhathappenstoyours,thirdparties'andtheserviceprovider’sIP.
GuidelinesforEsportsPlayers
6
PlatformslikeTwitchandYouTube,orvideogameslikeFortnite,havespecifictermsofservicethatoutlinecontentownershipandlicensingwhilealsohavingasystemforthird-partiestoclaiminfringements.Generally,whileyouretainownershipofyouroriginalcontentgeneratedwhileusingtheplatform,yougrantalicensetouse,distributeandmonetizeit.
Toprotectyourrights,itisimportanttoreviewandunderstandtheplatform'sterms
andconditions,aswellaswhetheryoucanexploityourcontentonotherplatforms.This
mightleadyoutodecidetouseoneparticularplatform,orevenmanyatthesametimeas,generallyspeaking,themoreplatformsyouusetodistributeyourcontent,themorerevenueopportunitiesmightappear.
Ifyouarecollaboratingwithothercreators,makesureyouhaveclearagreementsinplacethatexplicitlyaddresscontentownershipandrevenuesharing.Themoredetailedandspecifictheclausesintheseagreements,thelesslikelyitisthatadisputewillariseoverrightsownershipandrevenuesharing.YoucanuseasaguidetheelementscommonlyfoundinanIPagreement,whicharedescribedbelowintheguidelines.
Ifyouaregeneratingcontentthatyoubelieveisrelevantforyourcareerstrategyandcontainsdistinctivesignsthatcoulddifferentiateyourproductfromsimilaronesinthemarket,suchascatchphrases,personalizedemblemsorimagesoraplayer’snickname,thinkaboutprotectingthoseelementsthroughtrademarksorregisteringthemascopyrightedworks.
Monetizationandpartnerships
Whileitisalwaystemptingtomonetizeyourcontentthroughadvertising,subscriptions,orsponsorship,thiscanraiseIPissues,especiallyifcopyrightedmaterialisusedinthecreationofthatcontent.Toavoidpotentiallegalcomplications,includingreceivingatakedownnoticeonyoursocialmediaaccountorlosemonetizationinplatforms,ensurethatanycopyrightedmaterialyouuseisproperlylicensedororiginallycreated(byyouorthatyouowntherights),orthatyouarefollowingthetermsofuse.Youshouldalsounderstandtherevenuesharingagreementsandlicensingtermsoftheplatformsyouuse.Sometimestheyuselanguageorformulasthataredifficulttounderstand,butyoucanconsultaprofessional(e.g.,lawyers,agents,etc.)tobetterunderstandthereturnyoucangetfromyourtalentandwork.
In-gamecreations(fanartandmods)
Creatingfanartorgamemodifications(mods)isapopularactivityamongplayers,butitcan
beagrayareaintermsofIP.Somegamedevelopersencouragefancreativityandusually
provideguidelinesforcreatingandsharingfanartandmods.However,othersareopposed
tomodificationsnotcontrolledbythedeveloper.SincethevideogameIPrightsareownedbythedeveloperand/orpublisher,theycanopposeanymodificationsthattheydon’tauthorizeasaninfringementoftheirIPrightsandthetermsofservice.Toavoidlegaldisputesoverfanartandmods,alwayscheckthedeveloper'spolicyorthegame’stermsofuseonthesematters.
Andequallyimportant,beawareofclausesthatimpactyourownershipoverfanartandmods.Ifindoubt,asktherightsholder(eitherthedeveloperorthepublisher)forpermissionbeforecreatingorsharingyourwork.
Usingcontent
ThisisoneofthemostimportantandcommonIPissuesintheesportssector.Playersoftenusealargeamountofcontent,suchasfootage,musicandimages,intheirstreamsorvideosfromtheirfavoritevideogamesinvariousways.Inordertoavoidcopyrightinfringementclaimsorlossofmonetizationinrelationtotheuseofthistypeofcontent,onlycontentthatgamersareauthorizedtouseshouldbeconsidered.Thisincludescontentthatgamersobtainedthroughlicensingagreements,eitherdirectlyorviaEULAs.Failuretoobtainsuchpermissionsmay
resultinlegalorfinancialpenaltiesforcopyrightinfringement.Anotheralternative,wheneverpossible,isthatgamerscreatetheirowncontent,suchasbackgroundmusicorimages,andthereforearetheownersofthatcontent.
Manyvideogamecompaniesprovidepubliclyavailableguidelinesorspecificlicensesfor
contentcreators,sowealwaysrecommendthatplayerschecktheofficialwebsiteorcontactthedeveloperorthepublisherformoreinformation.Finally,youshouldseeklegaladvicetobetterunderstandconditionsthatmightapplytoyourcontent,suchasthoseassociatedwiththeuseofAIservices,freeandopen-sourcelicenses,usingrealpeopleorbrands,orassumingthatthelawsofonecountryapplyelsewhere.
Brands,logosandtrademarkmisuse
Trademarkinfringementoccurswhensomeoneusesnames,logosorotheridentifiersthatareprotectedbytrademarklawwithoutthepermissionofthetrademarkowner.Inesports,this
includesthenamesandlogosofgames,teamsandsponsors.Toavoidthistypeofinfringement,itisrecommendedthatyouobtainpermissionbeforeusinganytrademarkedmaterial.Again,
thiscanbedonebycontactingthetrademarkownerdirectlyorbyreviewingthetrademark
guidelinesthatmanyplatformsandvideogamepublishershavetounderstandunderwhatthecircumstancesuseisallowedbytherightowner.Insomecases,thetrademarklawsofsome
countriesmaypermitthedescriptiveorinformativeuseofathirdparty'strademarkwithout
theneedtoobtainpermission.Eveninthiscase,negativecommentsaboutaproductorserviceidentifiedbythetrademarkoritsuseincircumstancesthatcouldaffectthereputationof
theproduct,serviceorproducer/providercouldgeneratelegalstandingfromrightowners
againstunauthorizeduses.Beforeusingtrademarks,checkthecircumstancesinwhichyouareusingthemandtherulesinyourcountryandadaptaccordingly.Thecontextinwhichyouusetrademarksisextremelyimportant,asevenwell-intentionedusecanleadtolegalproblems.
Whatshouldplayerslookoutfor?
7
Recommendationsforplayers
Asaplayerorcontentcreator,protectingyourowncontentisjustasimportantasrespectingtheIPrightsofothers.Herearesomekeystrategiestosafeguardyourcreations:
Becautioustopreventanyclaims
Infringementcouldhavenegativeeffectsonyourprofileandaccountinvideogamesandsocialmediasuchastemporaryandpermanentblocking.Itcouldalsogenerateclaimsinreallife
(courts).Inordertoavoidsurprisesoranynegativeconsequences,makesureyoureviewall
theelementsofyourcontentthatcouldbesubjecttoIPrights,orthatcouldinfringesomeoneelse´sIPrights.Rememberthatwhilesomeplatformsmightallowusingthird-partycontent(forexamplemusic)thismighthaveconsequencesforthemonetizationofthecontent.
ManageyourIP
YoumightnotbeawarethatsomeelementsyouusecanbeprotectedbyanIPright.Think
aboutthoseelementsthatareimportantinyouractivityasaplayer,streamerorevenforyourfollowers,andconsiderregisteringthemtosecureprotection(inthecasefortrademarks,forexample)ortodocumentyourcreationtofacilitateenforcement(inthecaseofcopyright,forexample).Thisisthefirststeptoavoidothersusingyourcontentwithoutauthorizationandthebasisforcareerdevelopment,suchassponsoringagreementsandcollaborations.Thisincludesgameplayvideos,originalmusicandartwork.
Personalization
Inadditiontocreatingavisualidentitywithyourfollowers,personalizingyourcontentvia
watermarksorbrandingcanbeusefulinengagementandcanalsohelpdeterunauthorizedusewhilemakingiteasiertoidentifyyourwork.Thisisparticularlyusefulforimages,videosand
livestreams.Inthecaseofvideoplatformsalsoconsideradoptingbestpracticesintermsofthemetadatacontainedinyourvideos;thiscouldhelpwithmonitoringandevenmonetizationinthefuture.
Teamworkandownership
Youmightcollaboratewithmanypeopleoreventuallyaskotherstoprepareorworkoncontentyouincorporateoruseinavideo,forexample.Insomecases,itmightseemunnecessaryto
formalizethesearrangementsviawrittentheagreementsthatregulatethetermsofthese
collaborations,butthelackofclarityandproofthatyouactuallyownthecontentmight
eventuallycauseyoutobeunabletouseabrand,logoorothercontentinwhichyouinvestedalotofeffortandthatgeneratesengagementwithfans.Inordertoavoidfutureproblems,
makesuretoreflectinwriting,intheformofcontracts,agreementsorlicenses,whoownstheoutcomeofaprojectwhenmorethanonepersonisinvolved,whethertheyarecontributors,employees,freelancersorjustfriends.Wheneverindoubt,thinkaboutthequestion:HowcanIproveIownthiscontent?
Authorizingtheuseofyourcontent
Ifyoucollaboratewithothercreatorsorallowotherstouseyourcontent,makesurethat
everybodyinvolvedunderstandstheconditionstousethecontent,howtheycanuseit(modify,adapt,etc.)andthedurationoftheseagreements.Thebestoptionistohavethoseelements
inwriting,preferablyintheformofalicensingagreement.Rememberthattheprevious
registrationofyourcontentcouldbeimportanttobringcertaintyaboutyourownershipoverthecontentyouareauthorizing.
MonitoringandEnforcement
Regularlymonitortheinternetforunauthorizeduseofyourcontent.Therearevarioustools
andservicesavailableinthemarketthatcanhelpyoutrackwhere,how,bywhomandhow
muchyourcontentisbeingused.Ifyoufindchallengesinmonitoringandenforcing,re-think
yourstrategyintermsofpersonalizationofyournewcontentorevenadaptoldcontent.In
manycases,itmightbeinyourinterestthatyourcontentisdisseminated,butundersome
conditions,suchasmentioningyouasthecreator.Ifyoufindunauthorizedusethatyouwouldliketostop,takeappropriateandimmediateaction,suchassendingacease-and-desistletterorfilingtakedownrequestproceduresthatmightexistinthecountryoftheinfringement.(Mostplatformshaveaninternalnotificationsystemrelatedtoinfringement).
Legaladvice
Thesafestsolutionistoconsultalegalprofessionaltounderstandyourrightsandthebestwaystoprotectyourcontent.Therearemanydifferentwaysthatlegalprofessionalscanhelpyou,
frompersonalizedadviceregardinghowtoprotectyourIPthroughregistrationsandotherlegalactionstodraftinglicensingagreementsforuseinyourdailyactivities.
Teamplayer
Youmightreceiveproposalstobecomeamemberofateam.Itisimportanttounderstandtheagreementwiththeteamtoavoidunpleasantsurprises.Agreementsmightincludeexclusivityoversomeelementsofyouractivity,suchasstreaming,forexample.Ofcourse,avoidany
breachofcontractoncetheagreementissigned.Remember,disputesmightarise.
ThinkaboutusingalternativeconflictresolutionclausessuchasaWIPOclauseinthecontract(formoreinformationgoto
/amc/en/center/specific-sectors/videogames
).
Recommendationsforplayers
9
Abouttheauthors
AndyRamosisapartnerspecializinginEntertainmentandTechnologyLawatPérez-Llorca,withofficesinEurope,theAmericasandAsia-Pacific.AndyholdsalawdegreefromtheUniversity
ofSevilleandan
LL.M.in
IntellectualPropertyfromWhittierLawSchoolintheUSA,wherehe
alsogainedinternationalexperienceworkingatSonyPicturesinLosAngeles.Heworkswith
multinationalcompaniesandvideogameassociationsonintellectualproperty,contractlaw,
andregulatoryissues,representingclientsincopyrightlitigationandadvisingoncomplex
negotiationsandlegalissuesinthevideogame,audiovisualandmusicindustries,includingtheconvergenceofentertainmentandtechnology.
Andyhascontributedtointernationallegalarticlesandstudiesonintellectualpropertyand
technology,coordinatingmajorworkssuchas"VideoGameLaw:LegalandBusinessAspects"(2023),atreatisehecoordinatedwiththeparticipationofover60authors;andtheinternationalstudiescommissionbyWIPO"TheLegalStatusofVideoGames:ComparativeAnalysisin
NationalApproaches"(2013)and"TheRoleofMobileAppsintheVideoGameIndustry"(2023).HeisanactivespeakerandlecturerinprofessionalcoursesandhasbeeninvitedbytheWorldIntellectualPropertyOrganizationtospeakaroundthew
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