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File New/Reset/Open/Save / Merge/Replace / Import/Export / Archive/Properties/Summary Information/View File / Edit - Undo/Redo/Hold/Fetch / Delete/Clone / Select/All/None/Invert/By /- Region/Window/Crossing / Edit Named Selections - Tools Transform Type-Information Display Floater Selection Floater Mirror/Array/Snapshot/Align / Align to View Meterial Editor - Material/Map Brouwser / Spacing tool Group Open/Close/Ungroup / Explode/Attach/Detach / Views Save Active Top View Viewport Background Show Transorm Gizmo Show Ghosting Shade Selected Show Dependencies Match Camera to View Add Default Lights to Scene Refraw all Views - Deactivate All Maps Update During Spinner Drag Exper Mode Render Viedo post Environment Effects Make Preview - View Priview Rename Preview RAM Player - Customize Load Custom UI Save Custom UI as Lock Ui Layout Revert to Startup UI Layout Customize UI Configure Paths Preferences Viewport Configuration Units Setup Grid and snap Settings Select and Link Bind to space Warp Move/Roate/Scale / Pivot Coordinate System Restrict to X X Mirror/Array/Align / Track View View/Screen/World/ Parent/Local/Grid/Pick / / Render/Render last / View/Selected/Region /Crop/Blowup/BoxSelected / / Geometry/standard Primitives / Box/Sphere/Cylinder/Torus / Teapor/Cone/GeoShpere / Tube/Pyramid/Plane / Extended Primitives Hedra/ChamferBox/OilTank / Spindle/Gengon/RingWave / Torus Knoit/ChamferCyl / Capsule/L-ext/C-Ext/Prism /L/C/ Compound Objects Morph/Scatter/Conform/Connect / ShapeMerge/Boolean/Terrain/Loft / Object Type Name and Color Greation Method/Cude/Box / Keyboard Entry Parameters/Length/Width/Height/Segs / Generage Mapping Coords Bend/Taper/Twist/Noise/Extrude /- Lathe/UVW Map/Edit Patch /- Mesh Select/Edit Spline /- Cap holes/Displace/Edit Mesh /- FFD4*4*4/FFD(box)/FFD(cyl) FFDBOXCYL Lattice/MeshSmooth/Optimize / Strethc/Spherify/Skew/Squeeze / Xform/Bevel/Bevel Profile / Edit Mesh Modifier stack/Sub-Object / Vertex/Edge/Face/PolyGon/Element / Ignore Backfacing Soft Selection/Edit Geometry /- Create/Delete/Attach/Detach/Break / Extrude/Chamfer/Fillet/Cut/Weld -/ Surface Properties/Weight / Display Color/WireFrame/Shaded / Hide by Category Hide Selected Hide Unselected Hide By Name Hide by Hit Unhide all Hide Frozen Objects Freeze Display Properties Display al Box BOX Link display Top/Front/Left/Perspective / Bottom/Back/Right/Camera01 / Smooth+Highlights/Facets +/ WireFrame/EdgedFaces/Bounding box /BOX Show grid/Show Background / Show Safe Frame Viewport Clipping Texture Correction Disable View Undo View Zoom Extents Target comera/Free Comera / Lens/Fov/Stock Lenses/Type / Show Cone/Show Horizor / Environment Ranges Clipping Planes/Clip Manuall / Near Clip/Far Clip / Spot/Direct/Omni / Type/Exclude/Cast shadows / Multiplier/Contrast / Overshoot/Hotspot/Falloff / Circle/Rectangle/Aspect / Attenuation/Start/End/Decay / Shadow Map/Ray Traced Shadows / 3Dmax File New Reset Open Save Save As Save selected XRef Objects XRef Scenes Merge Merge Animation- Replace Import Export Export Selected Archive Summary Info File Properties View Image File History Exit Edit Undo or Redo/ Hold and fetch/ Delete Clone Select All Select None Select Invert Select By Color Name Rectangular Region Circular Region Fabce Region Lasso Region Region: Window Crossing Named Selection Sets Object Properties Tools Transform Type-In Display Floater Selection Floater Light Lister Mirror Array Align Snapshot Spacing Tool Normal Align Align Camera Align to View Place Highlight Isolate Selection Rename Objects Group Group Ungroup Open Close Attach Detach Explode Views Undo View Change/Redo View change/ Save Active View/Restore Active View/- Viewport Configuration Grids Show Home Grid Activate Home Grid- Activate Grid Object Activate Grid to View Viewport Background Update Background Image Reset Background Transform Show Transform Gizmo Show Ghosting Show Key Times Shade Selected Show Dependencies Match Camera to View Add Default Lights To Scene Redraw All Views- Activate All Maps Deactivate All Maps Update During Spinner Drag Adaptive Degradation Toggle Expert Mode Create Standard Primitives Box Cone Sphere GeoSphere Cylinder Tube Torus Pyramid Plane Teapot Extended Primitives Hedra Torus Knot Chamfer Box Chamfer Cylinder Oil Tank Capsule Spindle L-ExtrusionL Gengon C-ExtrusionC RingWave Hose Prism Shapes Line Text Arc Circle Donut Ellipse Helix NGon Rectangle Section Star Lights Target Spotlight Free Spotlight Target Directional Light Directional Light Omni Light Skylight Target Point Light Free Point Light Target Area Light IES SkyIES IES SunIES SuNLIGHT System and Daylight Camera Free Camera Target Camera Particles Blizzard PArray PCloud Snow Spray Super Spray Modifiers Selection Modifiers Mesh Select Poly Select Patch Select Spline Select Volume Select FFD Select NURBS Surface SelectNURBS Patch/Spline Editing/ Edit Patch Edit Spline Cross Section Surface Delete Patch Delete Spline Lathe Normalize Spline Fillet/Chamfer Trim/Extend Mesh Editing- Cap Holes- Delete Mesh- Edit Normals- Extrude- Face Extrude- Normal- Optimize- Smooth- STL CheckSTL- Symmetry- Tessellate- Vertex Paint- Vertex Weld- Animation Modifiers- Skin- Morpher- Flex- Melt- Linked XForm- Patch Deform- Path Deform- Surf Deform- * Surf Deform- UV Coordinates UVW MapUVW- UVW XformUVW- Unwrap UVW- Camera Map- * Camera Map- Cache Tools Point Cache- Subdivision Surfaces MeshSmooth- HSDS Modifier- Free Form Deformers FFD 222/FFD 333/FFD 444222/333/444 FFD Box/FFD Cylinder Parametric Deformers Bend Taper Twist Noise Stretch Squeeze Push Relax Ripple Wave Skew Slice Spherify Affect Region Lattice Mirror Displace XForm Preserve Surface- Material Material By Element Disp Approx NURBS EditingNURBS- NURBS Surface SelectNURBS Surf Deform- Disp Approx Radiosity Modifiers Subdivide * Subdivide Character Create Character Destroy Character Lock/Unlock Insert Character Save Character Bone Tools Set Skin Pose Assume Skin Pose- Skin Pose Mode Animation- IK Solvers HI Solver HD Solver IK Limb Solver SplineIK Solver Constraints Attachment Constraint Surface Constraint Path Constraint Position Constraint Link Constraint LookAt Constraint Orientation Constraint Transform Constraint Link Constraint Position/Rotation/ScalePRS Transform script Position Controllers Audio Bezier expression_r Linear Motion Capture Noise Quatermion(TCB)TCB Reactor Spring script XYZXYZ Attachment Constraint Path Constraint Position Constraint Surface Constraint Rotation ControllersPosition Controllers Scale ControllersPositio n Controllers Add Custom Attribute Wire Parameters Wire Parameters Parameter Wiring Dialog Make Preview View Preview Rename Preview Graph Editors- Track View-Curve Editor- Track View-Dope Sheet- NEW Track View Delete Track View Saved Track View New Schematic View Delete Schematic View Saved Schematic View Rende

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